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Async

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Async

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Async is a Fabric mod designed to improve the performance of entities by processing them in parallel threads.

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Performance & Optimization
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NeoForge
Fabric
Quilt
Minecraft
26.2

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GNU General Public License v3.0 or later

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Async - Minecraft Entity Multi-Threading Mod ⚙️

Async is a Fabric mod designed to improve entity performance by processing them in parallel using multiple CPU cores and threads.

Important❗

Async is currently in alpha testing and is experimental. Its use may lead to incorrect entity behavior and crashes.

What is Async? 🤔

Async is a Fabric mod that enhances the performance of entity processing. The mod leverages multithreading, which allows multiple CPU cores to improve performance when handling a large number of entities.

💡 Key Benefits:

  • Improved TPS: Maintains stable tick times even with a large number of entities.
  • 🚀 Multithreading: Utilizes multiple CPU cores for parallel entity processing.
  • 🎲 Async Random Ticks (Experimental): Processes random ticks asynchronously for better performance.

📊 Performance Comparison (9000 Villagers)

Configuration TPS MSPT
Lithium + Async 20 41.8
Lithium (without Async) 4.4 225.4
Purpur 5.72 176.18

🛠️ Test Configuration

  • Processor: AMD Ryzen 9 7950X3D
  • RAM: 64 GB (16 GB allocated to the server)
  • Minecraft Version: 1.21.4
  • Number of Entities: 9000
  • Entity Type: Villagers
Mod List Concurrent Chunk Management Engine, Fabric API, FerriteCore, Lithium, ScalableLux, ServerCore, StackDeobfuscator, TT20 (TPS Fixer), Tectonic, Very Many Players, Fabric Carpet.

⚠️ Incompatible Mods

  • ❌ Moonrise - Known incompatibility
  • ⚠️ ...and there may be conflicts with other mods.

If you encounter issues with other mods, please report them on our GitHub or Discord.

🔧 Commands

  • /async config toggle — Enables or disables the mod in-game (no server restart required). Use this command to instantly see how Async improves your server.
  • /async config setAsyncEntitySpawn — Enables or disables parallel mob spawn processing (disabled by default). Warning: Not compatible with Carpet mod lagFreeSpawning rule.
  • /async config setAsyncRandomTicks — Enables or disables async random ticks processing (experimental feature).
  • /async config synchronizedEntities add — Adds selected entity to synchronized processing.
  • /async config synchronizedEntities remove — Removes selected entity from synchronized processing.
  • /async stats — Displays the number of threads in use.
  • /async stats entity — Shows the number of entities processed by Async in various worlds.
  • /async stats entity [number] — Shows the top [number] entity types by count in descending order. For example, /async stats entity 10 displays the top 10 most numerous entity types.
  • /async stats entity [number] [ticks] displays the top [number] most numerous entity types with their average mspt usage per [ticks].

📥 Download

The mod is available on Modrinth

🔄 Minecraft Version Support

Full support is provided only for the latest version of Minecraft. Older versions receive critical fixes only. Support for older Minecraft snapshots is not planned.

📭 Feedback

Our tracker for feedback and bug reports is available on GitHub: Report issues on GitHub

You can also chat with us on Discord: Chat with us on Discord

🙌 Acknowledgements

This mod is based on code from MCMTFabric, which in turn was based on JMT-MCMT. Huge thanks to Grider and jediminer543 for their invaluable contributions!

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