Mod
CobblemonNPCs
No reviews yet
CobblemonNPC's is an open source side mod enabling NPC management for server owners inside a config file. This mod was built using https://player.games/create
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Cobblemon NPCs
Publishd on behalf of one of our users.
Built using https://player.games/create
Features
- Configurable Trainers: Define trainers via YAML configuration with custom names, dialogue, Pokémon teams, and rewards
- Trainer Spawning: Spawn trainer NPCs in-game using commands
- Battle System: Interact with trainers to initiate Pokémon battles using Cobblemon's battle system
- Rewards System: Configure item rewards and command execution upon defeating trainers
- Cooldown System: Set per-trainer cooldowns to prevent repeated battles
- Custom Skins: Apply custom player skins to trainer NPCs
- NPC Protection: Trainers are invulnerable, persistent, and protected from damage/death
Requirements
- Minecraft 1.21.1
- Fabric Loader 0.16.10+
- Fabric API 0.116.5+
- Cobblemon 1.7.0+
- Java 21+
Installation
- Download the latest release JAR file
- Place it in your server's
modsdirectory - Restart your server
- The configuration file will be generated at
config/cobblemonnpcs/trainers.yml
Configuration
The mod generates a default configuration file at config/cobblemonnpcs/trainers.yml. Edit this file to define your trainers:
trainers:
- trainer_id: "electric_master"
trainer_name: "Sora"
battle_dialogue: "Think you can withstand pure voltage?"
defeat_dialogue: "You really overpowered me!"
cooldown_hours: 12
skin: "Sora"
pokemon_team:
- species: "cobblemon:raichu"
level: 55
- species: "cobblemon:jolteon"
level: 54
rewards:
items:
- item: "minecraft:diamond"
count: 2
commands:
- "say {player} conquered {trainer}"
Configuration Fields
- trainer_id: Unique identifier for the trainer (lowercase, no spaces)
- trainer_name: Display name shown above the NPC
- battle_dialogue: Dialogue shown when interacting with the trainer
- defeat_dialogue: Message sent to player upon defeating the trainer
- cooldown_hours: Hours before a player can battle this trainer again (default: 12)
- skin: Optional Minecraft username to use as the NPC's skin
- pokemon_team: List of Pokémon species and levels
- species: Pokémon species ID (e.g.,
cobblemon:pikachuorpikachu) - level: Pokémon level (default: 5)
- rewards: Rewards given upon victory
- items: List of items to give
- item: Item ID (e.g.,
minecraft:diamond) - count: Number of items (default: 1)
- item: Item ID (e.g.,
- commands: List of commands to execute (supports
{player}and{trainer}placeholders)
- items: List of items to give
- species: Pokémon species ID (e.g.,
Commands
All commands require OP level 2 (or equivalent permission).
/spawntrainer <trainer_id>
Spawns a trainer NPC at your location.
Example:
/spawntrainer electric_master
/trainerskin <trainer_id> <skin_name>
Updates the skin for all existing instances of a trainer. Use default, clear, off, or none to remove the custom skin.
Examples:
/trainerskin electric_master Notch
/trainerskin electric_master clear
/trainerconfig reload
Reloads the trainer configuration from trainers.yml without restarting the server.
Usage
- Configure Trainers: Edit
config/cobblemonnpcs/trainers.ymlto define your trainers - Reload Config: Run
/trainerconfig reloadto load your changes - Spawn Trainers: Use
/spawntrainer <trainer_id>to spawn trainers in-game - Interact: Right-click on a trainer NPC to open the battle dialogue
- Battle: Select "Battle!" to start a Pokémon battle
- Rewards: Upon victory, players receive configured rewards and must wait for the cooldown before battling again
Building
To build from source:
./gradlew build
The compiled JAR will be in build/libs/.
Technical Details
- Mod ID:
cobblemonnpcs - Environment: Server-side only
- Dependencies: Fabric Loader, Fabric API, Cobblemon
- Configuration: YAML-based via SnakeYAML
- NPC Tracking: Maintains UUID-based tracking of spawned trainer NPCs
- Cooldown Storage: Per-player, per-trainer cooldown tracking
License
All Rights Reserved - PlayerGames LLC
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers