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Damage Indicator
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An extensive, feature-rich, high-performance packet-based damage indicator
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Description

A high performance packet-based damage indicator
DamageIndicator is an extensive and feature-rich healthbar manager for Minecraft servers. It provides a system to display damage dealt to enemies solely using packets, which means no actual armor stand entities will be spawned.
DamageIndicator is also completely server-side so no additional mods are required by your players. The high-performance packet spawning and flexible configuration makes DamageIndicator extremely suitable for large PvP or Survival servers.

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Highly configurable
- Modify damage indicator offset, speed and duration
- Edit all indicator colours to your liking
- Each damage range can be a different colour group
- The colour of every character in a colour group can be customised
- Support for bold, italics and rainbow mode
- Global toggle for heal indicators in addition to damage indicators
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No setup required
- Default offset and colour values have been extensively tested on large servers
- Comes with 10 unique colour groups for all indicators to provide more variation
- Simply drag & drop the plugin to get started
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Cross-version compatibility
- Supports all Minecraft versions from 1.8.8–26.1.2
- Incompatible versions will fallback to invisible armor stands instead of breaking the plugin
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Per-player & per-world toggle support
- Allow players to disable client-side indicator packets via a command
- Useful to preserve FPS on low-end setups and for experienced PvP players who do not need indicators
- Admins can completely disable indicators in specific worlds
- Useful for non-PvP worlds or in fast-paced gamemodes like NoHitDelay
- Allow players to disable client-side indicator packets via a command
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High-performance
- DamageIndicator was built with performance in mind
- No performance issues on servers with up to 100+ players
- Perfect for large PvP or Survival servers
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100% packet-based
- DamageIndicator uses purely packets to send indicators to players
- Hugely boosts performance as no armor stand entities are actually spawned
- No floating armor stands will remain in the world if your server crashes



/damageindicator help
[damageindicator.command.help]
Help command to show all possible arguments
/damageindicator toggle <on/off>
[damageindicator.command.toggle]
Toggle client-side damage indicators
/damageindicator reload
[damageindicator.command.reload]
Reload the plugin’sconfig.ymlandmessages.ymlfiles



- Developer up to 1.1.2 | Zenya4
- Configs up to 1.1.2 & Beta Testing | Skaian
- Videos & Editing | Greylatte
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