Mod
Deep Overworld
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Adds a deep forest biome that contains deepslate on the surface of the overworld.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
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Main Description
Deep Overworld is a mod that adds deepslate to the surface of the overworld! It does that through a biome called the "Deep Forest". The "Deep Forest" also has "Deep Trees" that contain wood similar to warped wood but with a purple outside. The deep trees contain a weird block that acts like the leaves of the tree called "Decayed Grasin". It is actually a part of a family of "Grasin". "Grasin" is a unique type of poison that gives you the "Grasin Poisoning" effect when picked up. Don't worry, though! You can protect yourself with the "Grasin Protection" enchantment that you can put on your helmet. There are three types of "Grasin" A, B and C, each giving a different level of the "Grasin Poisoning" effect. Each level needs a different level of the enchantment to protect you (EX: "Grasin Poisoning II" needs "Grasin Protection II"). "Grasin B" and "Grasin C" can generate in patches. "Grasin A" is obtainable through breaking "Decayed Grasin" without silk touch. You can also poison your friend by brewing "Grasin Poisoning" potions with their respecive "Grasins" and an "Awkward" potion (EX: "Grasin B" gives a potion of "Grasin Poisoning II")!
NOTE: The potions and enchantment are not in the mod's creative mode tabe
Changelog (Version 1.1.0)

Overview
Oh, you thought decayed grasin was just a "leaf" block? Then you would be so wrong; it's actually the oldest of the grasin family. And this update is here to reveal the entire family
Additions
- "Grasin A" + Respective Block / Has a purple color and gives the "Grasin Poisoning" effect
- "Grasin B" + Respective Block / Has a blue color and gives the "Grasin Poisoning II" effect
- "Grasin C" + Respective Block / Has a green color and gives the "Grasin Poisoning III" effect
- "Grasin Poisoning" effect / Deals damage until a certain point determined by the level
- "Grasin Poisoning" potions / Gives the "Grasin Poisoning" effect, brewed with the grasin that gives the effect and an awkward potion (EX: B -> "Grasin Poisoning II"). Can't be found in the mod's creative mode tab.
- "Grasin Protection" enchantment / Stops you from getting the "Grasin Poisoning" effect from "Grasin" items and has three levels. Each level blocks the "Grasin Poisoning" effect of the same level (EX: "Grasin Protection II" -> "Grasin Poisoning II") Can't be found in the mod's creative mode tab.
- "Grasin B" piles / Spread out blocks of "Grasin B" that generate in the "Deep Forest"
- "Grasin C" piles / Compact out blocks of "Grasin C" that generate in the "Deep Forest"
Other Improvements
- Weight Changes / Should make deep forest spawn smaller (4 -> 3)
- Improved "Decayed Grasin" / Better texture and improved loot table
- "Deep Sprout" crafting recipe / Any sapling with "Grasin B" on top
- Misc bug fixes
Enjoy :D
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