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EncData's Event Manager
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Server-side Fabric mod for organized events with role rules, holding control, editable kits, role spawns, and identity randomization.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Event Manager
Event Manager is a server-side Fabric mod for hosting organized Minecraft events with:
- Role-based permissions
- Pre-event holding control
- Queue positions while players wait
- Randomized role assignment by role slot counts
- Role spawns
- Editable role kits
- Randomized names and skins
- In-game admin commands and role configuration
Use it to contain players before an event, assign them roles, equip them with kits, and release them when the round starts.
Features
- Server-side only Fabric mod
- Custom
void_prisonholding dimension for pre-event containment - Event phases:
CLOSED,RUNNING,ENDING - Role-based permissions for:
- Breaking blocks
- Placing blocks
- Using items
- Opening blocks
- Using containers
- Interacting with entities
- PvP
- Picking up items
- Dropping items
- Per-role spawn points
- Per-role kits
- Default kit support
- Configurable queue role slots for randomized release assignment
- Optional role bypass flow
- Optional random name and skin assignment
- Identity pool import and reload commands
- In-game role configuration GUI
How It Works
When the mod is loaded, it manages players through an event session system.
CLOSED: eligible players are contained in the holding dimensionRUNNING: contained players are released, teleported to role spawns, and given their role kitsENDING: cleanup phase before returning toCLOSED
Roles decide what a player is allowed to do and what kit they receive.
Kits
Each role has an editable kit.
- Opening
Change Kitfrom the role configure menu lets you place the items for that role - When the role is applied during release, the player's inventory is cleared first
- The saved role kit is then inserted into the player's inventory
Default role kit:
- Wooden sword
- Shield
- Full leather armor
Commands
Main command: /event
Core flow:
/event help/event start/event end/event status/event validate
Debug:
/event debug participants/event debug contained/event debug identity <player>/event debug release <player>/event debug roles
Bypass:
/event bypass add <player>/event bypass remove <player>/event bypass list
Autojoin:
/event autojoin add <player>/event autojoin remove <player>/event autojoin list
Queue:
/event queue set <role> <amount>/event queue remove <role>/event queue clear/event queue list/event queue display <true|false>/event queue position <player>
Identities:
/event identities list/event identities import <url>/event identities reload
Config:
/event config adminAutoJoin <true|false>/event config defaultRole <role>
Roles:
/event roles create <name>/event roles list/event roles info <role>/event roles assign <player> <role>/event roles unassign <player>/event roles get <player>/event roles configure <role>/event roles setspawn <role>/event roles clearspawn <role>/event roles setbypassflow <role> <true|false>
Configuration
Main config file:
config/eventmanager.json
Identity files:
config/eventmanager/identities/names.jsonconfig/eventmanager/identities/skins.jsonconfig/eventmanager/identities/namemc_request.json
Requirements
- Minecraft
1.21.11 - Fabric Loader
0.18.4+ - Fabric API
0.141.3+1.21.11 - Java 21
Notes
- This mod is server-side.
- Clients do not need the mod for the event logic itself.
- Identity randomization works best when the identity pool is properly populated.
- Role kits currently store item type and count.
License
MIT.
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