Mod
Create: Extended Wrenches
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Modify your Create wrench to fit your aesthetic
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Used for mods with little to no gameplay elements.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Improves the visual aspects of the game with better textures, models, etc.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Extended Wrenches lets you customize Wrenches from the Create mod to suit your style. It can help you find your unique wrench (in a pit filled to the brim with other players' wrenches) or just let you sit comfy with the item that's on your screen half the time you're engineering.
This mod lets you swap out the Head, Handle, Cogwheel, and Axis of the wrench and lets you dye its grip.
Localization
This mod has been localized to 4 languages thanks to the help of translators :)
- Dutch: localized by Mizu (whynotdogie)
- French: localized by CreepersNeedHugs
- Russian: localized by VladisCrafter
- Spanish: localized by Joner (jonercrack)
Making custom materials
First, you need to define the material. This example_material.json will go in data/example/extendedwrenches/wrench_material:
{
"part": "head", // can be ["head", "handle", "cog", "axis"]
"texture": "example:item/extended_wrench/head_materials/awesome_material" // any path to a texture
}
Then, you need to make the recipe for applying it to a wrench. The recipe is incredibly similar to a normal smithing recipe, just including the part and material and missing the result.
This recipe could go anywhere you put a typical crafting recipe.
{
"type": "extendedwrenches:wrench_material_swap",
"addition": {
"item": "minecraft:apple"
},
"template": {
"item": "extendedwrenches:wrench_head_augment"
},
"material": "example:example_material", // path to the material you made
"part": "head" // can be ["head", "handle", "cog", "axis"]
}
Remember that the recipe format is different on 1.21! If you need more support, you can join the Discord. For examples, visit the GitHub: materials/recipes
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