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Glass Hearts

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Glass Hearts

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In-world hearts to increase your max HP with buffs

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Type
Mod
License
MIT License
Latest Version
1.0.73
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About

Description

Archive of an old 1.12 mod of ours. Glass Hearts will not receive further updates.

A novel and balanced way to increase your health.

Glass Hearts adds five things:

  • An enchantment, called Sapping
  • A fluid, called Lifeforce
  • A block, called a Glass Heart
  • A few gems, to supplement the ones in vanilla
  • A completely overhauled health bar renderer, with sub-half-heart accuracy

Sapping allows you to fill bottles with Lifeforce by killing mobs. By default, you cannot gain Lifeforce from undead mobs, and there's a config option to only allow getting it from players.

Glass Hearts allow you to increase your max health, but don't refill on their own. You can adorn these hearts with 1 gem to give special effects, dependent on the gem.

Automated piping can refill Glass Hearts, but only so fast. In addition, multiple players can share a Glass Heart.

But beware; Glass Hearts are targetted by creepers (configurable), and can be difficult to refill! In a PvP setting, enemy players might break it instead!

Glass Hearts do not chunkload and instead store their data out-of-band in a global map. This means you can utilize a Glass Heart in an unloaded chunk without worrying about it, unless you have an automated refill system.

Not even Regeneration will work on a Glass Heart, nor healing offered by other mods.

This mod idea was originally intended for a factions PvP server, but I'm releasing it as an open-source Forge mod because I can't just continue to not implement this idea. I hope you enjoy!

All information about the mod is provided as a series of screenshots and descriptions on the Gallery tab — a transcription of the original Imgur album.

Screenshots

Gallery

  • Gallery image
    Here's what it looks like after | attune to 17/18 hearts from the first few images. Glass Hearts has a fully overhauled HP renderer, complete with sub-half-heart accuracy and non-contiguous damage! (I missed the yellow stained glass heart.)
  • Gallery image
    Glass Hearts can be refilled with Dispensers, or fluid pipes from any mod. Dispensers are supported for vanilla-only automation. Just hook up a comparator, and...
  • Gallery image
    ...hook it up to a clock! Voila, auto-refilling heart! Just add Lifeforce! ('m aware you can do this in a more compact way using a Comparator on Subtract. | feel this example is more clear, however.) (I'm bad at putting bricks under my wires.)
  • Gallery image
    But watch out! Creepers are keenly attracted to hearts, and if you leave them where they can get to them, they will blow them up! (This can be disabled in the config.)
  • Gallery image
    Welcome to Glass Hearts! This is a mod idea I’ve had for a while that allows you to increase your character’s health, but in a way I feel is balanced. Let us begin! First off, Glass Hearts come in all 16 colors of wool, and a non-stained variety.
  • Gallery image
    You can fill them with Lifeforce fluid, which makes them look like this.
  • Gallery image
    You can also stick gems on them, for a number of special effects! The smoke indicates that the gem's effect is currently active, or is ready to activate.
  • Gallery image
    Here's what every gem does. Note that gems that apply Resistance only affect the one heart they're on, and gems that apply When Heart Emptied will only take effect if the heart was previously completely full! This is also shown on tooltips in-game.
  • Gallery image
    How do you get Lifeforce, you ask? First you'll need a sword enchanted with Sapping! It's a fairly rare enchant, with levels up to X (10), but the highest you can get from an enchantment table is III (3).
  • Gallery image
    I got Smite with mine!
  • Gallery image
    Now, with some empty bottles in your inventory, kill some stuff! Each level of Sapping is +10% chance of filling a bottle. By default, undead mobs do not yield Lifeforce.
  • Gallery image
    Now fill a heart with it, attune to it using the Opal Staff, and take some damage! (Also pictured: no matter how quickly you fill a heart, it's limited to 10mB/t. Configurable.)

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