Mod
Lightman's Currency Fabric
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A simple currency/economy mod that allows you to safely trade in a multiplayer environment.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Mechanics and features that improve on the Vanilla redstone system, from QoL to compact circuit substitutes.
Introduces new enchantments and/or changes the vanilla enchantment system.
Includes aesthetic items like decoration, clothing, and visual effects.
Features systems for better item storage and organization.
A modified or ported version of an existing mod.
A project that is no longer receiving updates.
Includes systems for trading and managing economies.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
This is the official Fabric port of Lightman's Currency
Important Note:
As of 1.21, LC Fabric will no longer receive any more updates due to my limited development time and a variety of other factors.
FAQ
The official FAQ can be found here. Please refer to this before asking questions, as your question has most likely already been answered here.
Wiki:
Feeling lost, or can't figure out how things work? Check out the official wiki here.
About:
Lightman's Currency adds 6 different types of coins to the game, (copper, iron, gold, emerald, diamond, and netherite), which can be used to trade with your friends in a multi-player environment, or just brag about all of your accumulated wealth to your friends. It adds protected trading machines that can be placed wherever you want to sell your wares, allowing you to create your own shop from which you can sell your wares even when not online, as well as varying sizes of wallets which can be used to store your accumulated wealth without the need to sacrifice inventory space.
Features:
- Add a simple money system to the game.
- Decorative coin pile & coin block items to show off your wealth
- Equippable Wallets to allow easy coin access/storage without losing inventory space. Higher level wallets can store more coins, and automatically exchange coins to conserve space.
- Money Mending enchantment that allows you to repair your tools for money instead of xp. (Money taken from your equipped wallet).
- Various forms of trading machines that can sell nearly any item, and display their stock in various ways. (100% grief-proof too!)
- Creative traders that allow admins to set up trades that will never run out of stock.
- Customizable Trade Rules, that allow you to whitelist players, blacklist players, and count player trade usages to limit who can trigger a trade. Can be applied to an individual trade, or to the trader as a whole.
- Unique Ticket printing system that allows players to trade these unique items as discount coupons, or other creative purposes.
- Paygate trader that generates a redstone signal with options to accept tickets as payment, allowing creative players to build proper theme-park entrances or toll gates.
- Monsters drop varying amounts of money. Can be configured!
- Certain chests spawn with some loose change. Can be configured!
- Options to enable or disable the crafting & melting of coins in the coin mint. Can be configured!
- Coins have a defined value visible to all players, and coins of lower value can be exchanged for more valuable coins (or vice versa) at your local ATM Machine.
- What items are considered coins, as well as their exchange rates can be configured!
- Trader Teams, so that a group of players can manager their traders cooperatively.
- Player & Team bank accounts, for easy money access and automatic trader collection and payment.
- Wandering traders have additional trades that allow you to purchase some new wares with coins. Can be disabled.
Compatibility:
- All trading machines should be capable of selling any modded item/block.
- Please report any compatibility issues in the Issues tab.
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THIS MOD DOES NOT SUPPORT OFFLINE MODE! PLEASE DO NOT REPORT ANY ISSUES THAT OCCUR WHILE PLAYING ON A SERVER THAT IS IN OFFLINE MODE!
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PLEASE REPORT ALL ISSUES IN THE ISSUES TAB AT THE TOP OF THE DESCRIPTION. ISSUES REPORTED IN THE COMMENTS WILL BE IGNORED.
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PLEASE READ THE FAQ LINKED ABOVE BEFORE ASKING QUESTIONS. QUESTIONS ALREADY ANSWERED IN THE FAQ WILL BE IGNORED.
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