Mod
Malfu Combat Animation
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New Animation For Default Better Combat
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Improves the visual aspects of the game with better textures, models, etc.
Emphasizes combat mechanics and fighting gameplay.
Adds extra features or content to an existing mod.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description

Hello there everyone!
I modify default Better Combat weapon_attributes, and add some of my custom animation! so far i've changed weapon_attributes and added animation for Axe, BattleStaff, Claymore, Claw Cutlass, Dagger, Doubleaxe, Fist, Halberd, Hammer, Mace, Rapier, and Sword.
DATAPACK AND RESOURCEPACK REQUIRED. Use Paxi or OpenLoader to load both DP and RP. Mods is made from a package feature from modrinth. Sometimes the load order is wrong, causing the animation to not play properly. Paxi or Openloader work most of the time.
Player Invalid? use Packet Fixer mod
Turn out, modrinth has a generator to make datapack to whatever loader i want. Cool!
The Animation Video
The demo for all animation is down here, but are you sure not going to try it yourself?
Spoiler
Well, Here you go!Added on Version 2
Added on Version 3
Just in case:
- You can use this datapack and resourcepack for your personal use or for a modpack.
- You can make your own new datapack to use my animation resourcepack.
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