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mmdload

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mmdload

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Pulls compressed MMD-related files (for MmdSkin) via a link from the internet.

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NeoForge
Minecraft

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Type
Mod
License
MIT License
Latest Version
1.0.0
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About

Description

mmdload

Pulls MMD model files (or zip bundles of them) into .minecraft/3d-skin/ such that mmdskin picks them up.

For an example of an MMD auto-publishing compression workflow (for forgejo/gitea), look at mmdload-repo.

Commands

/mmdload <url>: fetch a URL once. Single MMD file or .zip. Chat reports progress and where it landed.

/mmdload (no args)`: fetches the URL saved in the config. Errors if nothing is set.

/mmdload-config <url>: saves the URL to config and fetches it immediately. Persists across restarts; the same URL is auto-fetched on every client startup.

Config

config/mmdload-client.toml, generated on first launch:

# URL to fetch on client startup. Accepts a single MMD file or a .zip.
# Leave empty to disable startup auto-download.
autoDownloadUrl = ""

Set it manually or via /mmdload-config.

Accepted files

.pmx .pmd .png .jpg .jpeg .bmp .tga .vmd .vpd

Anything else in a zip is skipped. Zip entries with ../ are rejected (no zip-slip). 200 MB cap on download size.

Notes

Files extract into 3d-skin/ preserving the zip's internal directory structure, so a zip with EntityPlayer/MyModel/model.pmx lands at 3d-skin/EntityPlayer/MyModel/model.pmx. mmdskin reads from there directly.

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