Mod

Provenance

Quick rating

Provenance

No reviews yet

Provenance is a mod that allows developers to add abilities to players, as well as the systems to manage and execute them.

Magic
API/Library
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Creative Commons Attribution 4.0 International
Latest Version
2.9
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

About

Description

Provenance

Provenance is a library mod that developers can use to easily and quickly add custom abilities and weaknesses to players.

This mod is for developers it does not contain any playable content of it's own!

This mod was originally created and intended for use on The Broken Script SMP server, but has since expanded in functionality to include many powerful features.

Quick Start Guide

W.I.P

Full documentation still needs to be written, it will be provided here soon!

What can it do?

Abilities

Provenance primarily functions through abilities granted to players, there are many different types of abilities depending on the use case

  • One-shot
  • Toggleable
  • Entity Hit
  • Ambient (also used for weaknesses)

Modularity

Provenance allows for the use of commands and "Ability Injector" items to add, remove, and re-assign abilities at runtime.

This feature is incredibly useful during development and when managing servers with this mod installed, as if an ability gets abused it can simply be revoked!

Archetypes

Archetypes hold information about a player's abilities and weaknesses

  • Food / items edible to the player
  • Ambient effects (e.g. taking damage when in water)
  • Set of abilities available to the player

Controls

Provenance adds a smoothly animated and minimalist radial menu and HUD to the game.

The Radial menu can be opened with the default keybind of "R" middle clicking an ability in the menu will enter keybind assignment mode for the clicked ability, allowing it to be executed without opening the menu!

Cooldowns appear in the bottom left corner (as well as in the menu when open)

Screenshots

Gallery

  • Radial Menu
    Radial Menu The provenance radial menu

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync