Mod

Raycasted Anti-ESP

Quick rating

Raycasted Anti-ESP

No reviews yet

AntiESP; culls hidden entities, players and tile entities. Blocks Pie-Ray and Freecam. Formerly known as Raycasted Entity Occlusions/REO.

Mod Loaders
Paper
Spigot
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
GNU Affero General Public License v3.0 only
Latest Version
1.6.5
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

About

Description

Name Change

Raycasted Anti-ESP was formerly known as Raycasted Entity Occlusions (REO). v1.x versions still maintain this name, while v2.x versions (currently in alpha, with version numbers v0.x.x) are using the new name.

Introduction

Raycasted Anti-ESP is an antiesp plugin for Paper and its forks that hides/culls entities (and tile entities) from players if they do not have line-of-sight. In simple terms, if the player can't see the creeper, chest, etc on their screen, the server tells the player that it isn't there.

In v1 supported versions are 1.21.x Paper and Pufferfish. v2 supports 1.21.4-26.2+ Paper, Pufferfish, Folia, and Canvas.

Use cases:

  • Prevent cheating (anti-esp hacks)
    • Fully blocks usage of pie-ray and cheat clients to locate underground bases
      • Only fully functional in v2!
      • Prevent mods such as mini-maps or cheat clients from displaying the locations of entities which vanilla players would not be able to see
    • Increases client-side performance
      • Massive megabases or farms containing hundreds of armour stands, item frames, banners, floating items and so on can cause performance issues on low-end devices unable to process so many entities. RaycastedAntiESP will hide those entities from the client, reducing the number of entities it has to process, and thus increasing FPS.
      • This will be negligible for anyone not using a low-end device in most cases.
    • Hide nametags behind walls
      • Yes, this plugin is overkill for doing that, yes you can do it anyways.
        • Fun fact: Hiding nametags behind walls was the original purpose of this plugin!

Permission Default Description
raycastedentityocclusions.command OP Permission to use the /REO command and all subcommands
raycastedentityocclusions.bypass False Bypass all checks. Everything is always visible
raycastedentityocclusions.updatecheck OP Players with this permission will receive notifications about new plugin updates

FAQ:

  • The plugin is spamming my logs with errors
    • Uh-oh! Please report the issue (preferably on discord, but github works too) so that it can be fixed
    • (Server-side) Fabric support?
      • This is planned, and significant overhauls in v2 have made this easier.
    • Folia support?
      • Implemented in v2!

Known issues:

  • Translated display entities are shown and hidden based on their actual location, not where they render.

bStats statistics

Screenshots

Gallery

  • Visual representation of raycasts
    Visual representation of raycasts This image shows the plugin in debug mode, with the raycasts represented with dust particles.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~7,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync