Mod
Realtime Schedules
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Command /schedule, but with realtime, and no need to worry about the TPS!
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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About
Description
Plugin Synopsis
This plugin runs on server-side, expands the command tree of /schedule:
/schedule
\
-function
\
-<function>
\
-realtime
\
|-<magnitude>
| \
| -(ms|s|min|h|d|a)
| \
| -[(append|replace)]
\
-at
\
-<time>
\
-[(append|replace)]
How to Use This Plugin
Load a world with this plugin running, and load some data pack functions, then you can use the command:
- Temporary realtime schedules
/schedule function funct1 realtime 800 ms append- Append a schedule offunct1that will be executed after 800 milliseconds/schedule function funct2 realtime 10.5 s- Clear all temporary realtime schedules offunct2and append a schedule offunct2that will be executed after 10.5 seconds/schedule function #tag1 realtime 3.14 min replace- Clear all temporary realtime schedules of#tag1and append a schedule of#tag1that will be executed after 3.14 minutes/schedule function #tag2 realtime 0.9 h append- Append a schedule of#tag2that will be executed after 0.9 hours/schedule function funct3 realtime 1 d- Clear all temporary realtime schedules offunct3and append a schedule offunct3that will be executed after 1 day/schedule function funct4 realtime 0.25 a replace- Clear all temporary realtime schedules offunct4and append a schedule offunct4that will be executed after 0.25 Julian years
- Persistent realtime schedules
/schedule function #tag3 realtime at "18:30" append- Append a schedule of#tag3that will be executed at 18:30 “today”/schedule function #tag4 realtime at "24:30"- Clear all persistent realtime schedules of#tag4and append a schedule of#tag4that will be executed at 00:30 “tomorrow”/schedule function funct5 realtime at "12:34:56" replace- Clear all persistent realtime schedules offunct5and append a schedule offunct5that will be executed at 12:34:56 “today”/schedule function funct6 realtime at "03-14 15:09:26" appendor/schedule function funct6 realtime at "14/3 15:09:26"- Append a schedule offunct6that will be executed at 15:09:26 March 14 “this year”/schedule function #tag5 realtime at "2025-06-07 00:00:00"or/schedule function #tag5 realtime at "7/6/2025 00:00:00"- Clear all persistent realtime schedules of#tag5and append a schedule of#tag5that will be executed at 00:00:00 June 7, 2025
All unexecuted temporary realtime schedules will be discarded on server stopping. All unexecuted persistent realtime schedules will be saved to realtime-schedules.json at the root directory of the world on world saving. If a persistent realtime schedule has a execute time before the current time, it will be immediately executed. Realtime schedules will be executed even if the game is frozen by /tick freeze or paused (singleplayer).
License and Source Code
The Fabric version of this project is under GNU Lesser Generic Public License version 3. Its source code repository: https://github.com/IAmREGE/Realtime-Schedules
The Spigot version of this project is under GNU Generic Public License version 3. Its source code repository: https://github.com/IAmREGE/Realtime-Schedules-spigot
Due to Modrinth's limitation, the page can only show one license (LGPL-3.0-or-later) and one source link.
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Spigot Platform
- Executing
/bukkit:reloadcan break this plugin withjava.lang.IllegalStateException: zip file closed.
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