Mod

Revamped Foods

Quick rating

Revamped Foods

No reviews yet

Makes some thoughtful changes to balance out the foods of Minecraft

Food & Culinary
Mod Loaders
Datapack
Forge
NeoForge
Fabric
Quilt
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Optional
Server Required

About

Project Details

Type
Mod
License
Creative Commons Attribution 4.0 International
Latest Version
1.0.0+mod
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Datapack which attempts to balance out the foods of minecraft with some nice and unique changes. While most foods were only given new eating times some have bigger changes like the potions, stews, or glistering melons for examples. For more indepth info check the tabs below.

New Food Eating times

If its not listed here than it takes the same amount of time to eat as before. The Default eating speed is 1.6 Seconds or 32 ticks

Ordered from longest time to shortest time.

  • Cooked Beef/Steak - 2.6 Seconds/52 Ticks
  • Cooked Porkchop - 2.5 Seconds/50 Ticks
  • Cooked Mutton - 2.2 Seconds/44 Ticks
  • Cooked Chicken - 2.3/46 Ticks
  • Potions - 2 Seconds/40 Ticks
  • Poisonous Potato - 2 Seconds/40 Ticks
  • Carrot - 1.4 Seconds/28 Ticks
  • Golden Carrot - 1.4 Seconds/28 Ticks
  • Stews - 1.3 Seconds/26 Ticks
  • Melon Slices - 1.2 Seconds/24 Ticks
  • Glistering Melon Slices - 1.2 Seconds/24 Ticks
  • Glow Berries - 1.2 Seconds/24 Ticks
  • Sweet Berries - 1.2 Seconds/24 Ticks
  • Cookies - 0.9 Seconds/18 Ticks
  • Dried Kelp - 0.5 Seconds/10 Ticks
Foods With Bigger Changes
  • Stews can now be drunken quicker and stack to 8, they also have fixed visuals and sounds since you dont actually eat the bowl right?
  • Potions are drunk a bit slower but stack to 16, only similar potions can stack.
  • Glistering Melons can now be eaten for 2 full hunger and 0.5 saturation and give speed plus haste. Its honestly just confusing to new players since you can eat all other golden fruits.
  • Melon Slices now give 0.5 saturation, before they gave 0.1.
  • Glowberries have a chance to give the glowing effect when eaten
  • Golden Carrots give regeneration for a few seconds when eaten restoring an extra 3 hearts over time
  • Poisonous Potatos instead give poison 2 for 20 seconds

If you have any bug or ideas or questions than say them on the github. The Source code is also on Github. This is a datapack but does have a dependancy don't worry its server side. Ok Have fun!

Screenshots

Gallery

  • Eatin a Glistering Melon
    Eatin a Glistering Melon yeah, you cant normally do that
  • Feature Shot
    Feature Shot Oh so fancy!

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync