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RS Config - Challenge Advancements
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Only trigger RS advancements once for each type of new structure, change the display frame of them to 'challenge' and initially hide them. A Repurposed Structures config datapack.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
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A Repurposed Structures Config Datapack
Visiting a structure type once (a new monument, stronghold, igloo, and so on) now only triggers an advancement a single time respectively, merely suggesting that there are more structures, instead of working on a todo list (default RS advancements) of visiting each structure variation, which might be impossible to achieve in a single casual playthrough.

Showcasing the change from simple advancement to hidden challenge advancement
These changes aim to make finding new structures more relaxed in terms of getting all the advancements, yet intriguing to explore all new types of structures compared to finding every single variation.
In summary:
- Changed each advancement's type to
challenge - Made every advancement initially hidden
- Merged criteria into single requirements lists ("require any")
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