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Vanilla Stoneblock
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Datapack to create the Stoneblock challenge with a Vanilla twist. Based on the FeedTheBeast Mod Pack.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Featuring a challenge world that is entirely or mostly underground.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features a progression system with stages or gates that must be unlocked.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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About
Description
Stoneblock
This Datapack / Adventure Map lets you experience our Vanilla Twist on the StoneBlock FTB Mod Pack by Sunekaer. There is a specific path of progression we had in mind when creating this, but ultimately, you can choose your path and what you want to do. There is also an Advancement Progression Tree to help you along if you get stuck, but a full guide will be on the Wiki Page (WIP). Whether you have a fun simple experience or venture to try and beat the Ender Dragon is up to you.
Important Notices / FAQ / Features
- You CANNOT get onto the Bedrock Roof, you will be teleported down to (0,64,0) if you do.
- The Nether and Overworld has a Bedrock Roof and Floor, but The End doesn't have either.
- The only other non-standard feature is the Wandering Trader can spawn below the roof, normally it spawns on the highest block. It will spawn more frequently than normal if you clear out enough area. (I don't like the idea of people spending so much time afking, it isn't a fun mechanic; its a waste of electricity).
- The only structures that spawn are:
- Fortresses
- Strongholds
- Monuments
- Outposts
- Witch Huts
- End Cities
- Structures that spawn SHOULD NOT have any loot chests/gold blocks (monuments). The End City does have the Elytra though. This is done for balancing, as getting iron or water easily would drastically change progression.
- This Datapack utilizes Custom Terrain generation and is likely NOT compatible with other worldgen changing mods or data packs.
- The biomes are still the in the world, which means that you could have a bad spawn biome and might want to try a different seed to use.
Contents
Starting Room
You start with a moss block, a grass block, a dead bush, and an empty chest to mock you. Some other hidden items may be around. With this, you can collect enough materials to get to The End and beat the Ender Dragon, but that is for you to figure out.
Technically you only need the Moss Block to beat the game, but there is one item added somewhere that helps drastically reduce the time needed for progression, and prevents progression from being a coin flip. Additionally, if you play with the vanilla Experimental Trading Features enabled, there is an even faster route.
Experimental Trading Hint
One of the features added is being able to buy emeralds from the Wandering Trader, which results in earlier emeralds and a much faster progression!Bonus Room
This contains 25 sand and a lava source block. Without this lava, you cannot get to the nether. There may be something else to help your progress as well...
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