Mod
Vivecraft Forge Extensions
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Server-side mod for Vivecraft compatibility on Forge servers.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes tools and features for server management.
A project that is no longer receiving updates.
Designed to be compatible with virtual reality headsets.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The functionality provided by this mod is now integrated into the main Forge/Fabric mod as of 1.20 (get it at https://www.curseforge.com/minecraft/mc-mods/vivecraft). It can be installed on servers without requiring clients to do so. As such, this mod will no longer be updated.
This is the companion mod for Forge servers to enable better Vivecraft compatibility. 1.7.10 must be installed on server and client. All other versions are server-only.
This is only a dedicated server helper mod, which provides useful settings for server admins to control what VR players can and cannot do. VR or Non-VR Vivecraft constitutes the client component, and can be acquired either as a standalone installer from https://www.vivecraft.org/downloads/ or as a Mixin-based mod (experimental) from https://www.curseforge.com/minecraft/mc-mods/vivecraft.
Normal server limitations that this mod addresses:
- VR Animations are not supported. VR Players will appear as normal players.
- Teleporting may not be allowed. Vivecraft will notify you if you turn on Teleport mode and the server has not indicated it is supported. Attempting to teleport in this case will result in ‘rubberbanding’ back to your original location.
- Arrows and Projectiles will spawn at your face, not controller. Aim accordingly. Arrow velocity may also not be as expected.
- The direction your player model looks will vary depending on activity and does not follow the HMD direction.
- Endermen aggro will use the crosshair and not the look direction.
- Creeper aggro will be normal, instead of at the reduced distance that allows roomscale fighting.
Features this mod provides which the Non-VR mod on a server does not:
- Restrict the server to only VR players.
- Display specific join messages for VR and Non-VR players.
- Adjust damage multipliers for normal and headshots with bows in both seated and standing mode.
- Disable PvP between various combinations of seated, standing and Non-VR players.
- Restrict which blocks ClimbeyMotion (https://www.vivecraft.org/climbeymotion/) can be used on, or disable it entirely.
- Allow or disallow players to enter crawling mode simply by going prone.
- Limit how far players can teleport using teleport locomotion, or disable teleportation entirely.
- Limit the range or disable the use of the world scale client setting.
More info not specific to this mod can be found at https://www.vivecraft.org/multiplayer/
The functionality provided by this mod is now integrated into the main Forge/Fabric mod as of 1.20 (get it at https://modrinth.com/mod/vivecraft). It can be installed on servers without requiring clients to do so. As such, this mod is redundant and will no longer be updated.
This is only a dedicated server helper mod, which provides useful settings for server admins to control what VR players can and cannot do. VR or Non-VR Vivecraft constitutes the client component, and can be acquired either as a standalone installer from https://www.vivecraft.org/downloads/ or as a Mixin-based mod (experimental) from https://modrinth.com/mod/vivecraft.
Normal server limitations that this mod addresses:
- VR Animations are not supported. VR Players will appear as normal players.
- Teleporting may not be allowed. Vivecraft will notify you if you turn on Teleport mode and the server has not indicated it is supported. Attempting to teleport in this case will result in ‘rubberbanding’ back to your original location.
- Arrows and Projectiles will spawn at your face, not controller. Aim accordingly. Arrow velocity may also not be as expected.
- The direction your player model looks will vary depending on activity and does not follow the HMD direction.
- Endermen aggro will use the crosshair and not the look direction.
- Creeper aggro will be normal, instead of at the reduced distance that allows roomscale fighting.
Features this mod provides which the Non-VR mod on a server does not:
- Restrict the server to only VR players.
- Display specific join messages for VR and Non-VR players.
- Adjust damage multipliers for normal and headshots with bows in both seated and standing mode.
- Disable PvP between various combinations of seated, standing and Non-VR players.
- Restrict which blocks ClimbeyMotion (https://www.vivecraft.org/climbeymotion/) can be used on, or disable it entirely.
- Allow or disallow players to enter crawling mode simply by going prone.
- Limit how far players can teleport using teleport locomotion, or disable teleportation entirely.
- Limit the range or disable the use of the world scale client setting.
More info not specific to this mod can be found at https://www.vivecraft.org/multiplayer/
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