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YouShallNotMove
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A simple mod that prevents entities from being moved
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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🛑 You Shall Not Move
Ever had an NPC or mob get shoved out of place by a pushy player, a fishing rod, or some random game mechanic? This mod fixes that. With You Shall Not Move, you decide which entities should no move, no matter what tries to move them.
Whether it’s an NPC in your custom map, a decorative mob in your base, or just something you want standing perfectly still, once marked as unmovable it won’t budge.
⚠️ This mod was mainly made for Cobblemon!
✨ Features
- Stops listed entities from being moved by:
- Fishing rods
- Wind chargers
- Entity collisions (pushing)
- Pretty much anything else that tries to push or pull them
- Super lightweight and easy to set up
| ✅ With YouShallNotMove | ❌ Without YouShallNotMove |
|---|---|
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⚙️ Configuration
Everything is handled through a simple JSON config.
{
"unmovable_entities": [
"cobblemon:npc"
]
}
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