Falls short of its predecessor
Reputation ranks
Ranks only ever go up; points can drop but your rank stays.
About reputation ranksThey kept the aesthetics and grandioseness of Project Ozone 2 and cranked it up to 11. But in doing so, they also added a lot of mods that really don't fit into the modpack and only add annoyances and frustration. Embers (debatably), Landcraft, and Lordcraft are big examples of this. Honestly, I wouldn't be surprised if the last two were because their mod devs paid the pack maker to include them for that curseforge ad revenue.
The expertness of it is honestly great in the early game, and Ex Nihilo isn't that frustrating as ore drops are very common so you sifting gives you that dopamine rush when you rack up all of those ores early on. And the mods you use starting out are quite fun and interesting as well.
But it all falls apart once you get to the midgame. In Project Ozone 2, you had Logistics Pipes to help you automate much of the microcrafting, but in Ozone 3, all you have is Project Red. It's a nice mod and does plenty, but there are no auto crafting tables it works well with (There are EnderIO ones, but each individual one is incredibly expensive as opposed to LP's only costing wood and cobblestone and NOT requiring power). So you're stuck manually microcrafting just about everything, even into the late game since that's where AE2 is locked.
Combined with the fact much of the modpack felt like the developer just threw in as many big content mods without actually thinking if they'd fit (eg. shoehorning magic mods in a way that felt like they were for filler content rather than integrating well with the pack), I have to give Gameplay 2 stars.
Aesthetics were decent, though the custom shop coins looked pretty goofy. The shop also felt poorly thought out.
And with so many mods, the performance, stability, and startup time were atrocious. There's even a mod that adds PONG to the loading screen, to give you something to do, but that apparently DOUBLES the loading time. I'd rather browse my phone or step outside while waiting the 20-30 minutes needed for it to load.
All in all, this modpack was incredibly disappointing, especially with the lightning in the bottle that its predecessor Project Ozone 2 was. Ozone Lite, despite being much smaller in scale and incredibly generic in design and mechanics, was more fun than this.