Modpack
Wild Wasteland
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A moderately challenging loot and shoot focused modpack in a post collapse modern environment
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Inspired by Fallout, Underrail, and dreams of the apocalypse, Wild Wasteland aims to create a fun survival and looting mod with a core focus around Scorched Guns 2.
Featuring custom world generation, you can hop right into a new world ready for a cohesive and bleak experience. Scavenge through the cities covering the surface and craft weapons ready to take out the nightmare hordes lurking in the dark.
Featuring Create and Immersive engineering for when you're ready to reforge civilization.
This is my first modpack and I am open to additional mods to add for fun and challenge as well as of course critique. The initial release is focused on overworld gameplay though I would like to see about improving the nether and end experience as well.
Getting Started Health regeneration in this requires both water and food, you'll be able to purify water with repeated bonfire use of dirty water bottles, but should consider getting this process automated with the tools at your disposal.
NOTE The world generation makes the Jungle Temple, Woodland Mansion, and some of the biome variants of villages impossible to generate, along with a few of the structures found in the mods used. Using the locate structure command can cause a soft freeze on the game if a structure that didn't generate is entered. This is a documented bug --- https://bugs.mojang.com/browse/MC/issues/MC-269520
It is recommended to use at least 4096mb of allocated memory during gameplay to avoid system issues.
Gameplay Mods
- Born in Chaos
- ~SCORCHED GUNS 2
- Immersive Engineering
- Create: Applied Kinetics
- Tarot Cards
- Lost Cities Modern Tweaks (Lights Off Edition)
- Create Crafts & Additions
- Create: The Factory Must Grow
- Create: Copycats+
- Thirst Was Taken
- Create: Tweaked Controllers
- tetra
- Kobolds
- Applied Energistics 2
- Create: Connected
- Bountiful
- Farmer's Delight
- The Lost Cities
- Dungeon's Delight
- Rings of Ascension
- TrimsEffects
- Tetratic Combat Expanded
- Dynamic Lights
- Curious Lanterns
- Create Big Cannons
- Supplementaries
- Create
- Realm RPG: Fallen Adventurers
- Create Nuclear
Supporting Mods and QOL/Libraries
- Framework
- Bundle Crafting Backport
- AppleSkin
- Replanting Crops
- JamLib
- Just Enough Resources (JER)
- More Immersive Wires
- Sawmill
- HT's TreeChop
- Noisium
- Biome Replacer
- RunicLib
- Collective
- playerAnimator
- Rotten Flesh To Leather
- Regions Unexplored
- Sort It Out!
- mutil
- tetracelium
- Bridging Mod
- Biomes O' Plenty
- bad packets
- WTHIT
- Curios API
- FerriteCore
- Kambrik
- Better Third Person
- Cloth Config API
- Just Enough Items
- Architectury API
- Geckolib
- Ritchie's Projectile Library
- Embeddium
- Just Enough Immersive Multiblocks
- Corpse
- ServerCore
- ModernFix
- TerraBlender
- Almost Unified
- Entity Culling
- BaguetteLib
- Moonlight Lib
- No More Phantoms
- YetAnotherConfigLib (YACL)
- ImmediatelyFast
- Puzzles Lib
- GuideME
- Carry On
- Tetra Extras
- Radium
- Radiant Gear
- Corpse x Curios API Compat
- Visual Workbench
- GlitchCore
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