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A Game of Blocks

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A Game of Blocks

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A Game of Thrones/Westeros, Overhaul Minecraft Mod, inspired by Mount & Blade.

Adventure/Exploration
World Gen Improvements
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Fabric
Minecraft

Community voices

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
agob-1.34.1-beta.jar
Authors
CurseForge

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Modrinth ID

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About

Description

a

AGoB is a Game of Thrones inspired Fabric mod focused on a custom map-driven realm, regional identity, castles, troops, quests, and faction-flavored progression.

Selection screen

Instead of dropping a few themed items into vanilla, AGoB is built around a full custom experience:

  • A custom iceandfire dimension and realm preset
  • Hand-authored map-based biome placement
  • Playable Kingdom origins and Religion selection
  • Regional NPCs including Lords, Guards, and Blacksmiths
  • Data-driven castles spread across the world
  • Hireable and upgradeable troops with commander controls
  • Ships, camps, and claimable player settlements
  • House-themed armor sets, capes, weapons, and tools
  • Quests, journal tracking, skills, and reputation
  • Custom interfaces for character setup, the world map, castles, blacksmithing, the guidebook, and more

Mod Reviews

Blacksmith Minigame & Armor Tiers 1.1.0-beta

Blacksmithing now uses a small timing minigame: strike with the hammer as the marker passes the sweet spot to improve the result. Better timing gives better item tiers, while harder recipes can take longer to finish depending on their crafting speed.

minigame

Crafted armor and gear can roll quality tiers from bad to legendary, changing the final item stats and durability. That means two items from the same recipe can come out with different results depending on how well the smithing attempt went.

Armor tiers

Current Features

A custom Westeros-inspired realm Castle Stone AGoB includes a custom world setup built around a large map instead of normal biome noise. Regions are placed intentionally, with unique biomes spanning northern snowfields, the Vale, the Riverlands, the Westerlands, the Reach, Dorne, the Crownlands, Essos regions, and surrounding seas. The world is also expanding with stronger biome variety and more distinct regional terrain, making travel across the map feel more deliberate and recognizable.

Regional character identity Start by choosing a kingdom background and religion. Your choice affects presentation, spawn options, and starting setup, giving the early game a stronger faction identity.

Castles and regional power Updated Map

world includes many castle locations with kingdom ownership, map support, and claim-related systems. Castles are part of the mod’s broader progression and faction structure rather than just decoration.

Troops and commander gameplay troop menu Recruit units tied to the great regions of the world, build a party, upgrade troops, and use commander controls to manage them more like a warband system than a vanilla pet/follower mechanic. Commander Actions Troop Tree Commander mode also supports formation placement, movement orders, charge commands, and direct target assignment for your units.

Ships, camps, and player settlements Player Settlement Ship with physics AGoB now includes large ships with custom sail cloth physics. Sails bend and settle with motion so ships feel heavier and more alive while traveling across open water. The mod also includes tent camps and player settlements. A tent placed on a 3x3 iron block foundation creates a protected player settlement claim, while kingdom claims remain tied to their own territorial structures.

Armor, capes, and equipment Armors Faction gear continues to grow with more themed armor and weapons. House chestplates can now include animated capes, helping faction equipment stand out more clearly in motion. Copper equipment is also available, including tools, armor, and copper nuggets, adding another useful step to early progression.

Quests, reputation, and progression Dialogue NPCs can offer quests through dialogue. Completing quests helps build progression through rewards, reputation, and skill growth, while the journal and guidebook support the player’s longer-term goals. Quest Quest negotiation

Blacksmithing Blacksmithing AGoB includes custom blacksmith multiblocks, blacksmithing recipes, and faction-themed equipment progression, including Lannister gear and smithing tools.

Combat feel Better Combat Compat for Units and Player Helping swords, spears, hammers, and mounted fighters feel more appropriate in battle.

Recipes recipe tentrecipe shiprecipe blacksmith tablerecipe blacksmith furnace

Roadmap

This project is actively growing and new team members have been joining over time

Credits

  • Development - Trep
  • Builds - Black Darte / luca5022 / FNX_Exodus
  • Skin Art - Trep / Normin
  • Armor Art - Trep / Tia

Also checkout the Middle Earth Mod as it inspired this mod.

Disclaimer

This project is inspired by the world of A Song of Ice and Fire and Game of Thrones.

Game of Thrones is a television series produced by HBO, based on the book series A Song of Ice and Fire by George R. R. Martin.

This mod is a non-commercial fan project and is not affiliated with, endorsed by, or sponsored by HBO or George R. R. Martin.

a

AGoB is a Game of Thrones inspired Fabric mod focused on a custom map-driven realm, regional identity, castles, troops, quests, and faction-flavored progression.

Start your journey

Selection screen

Instead of dropping a few themed items into vanilla, AGoB is built around a full custom experience:

  • A custom iceandfire dimension and realm preset with westeros and essos
  • Hand-authored map-based biome placement
  • Playable Kingdom origins and Religion selection
  • Regional NPCs including Lords, Guards, and Blacksmiths
  • Data-driven castles spread across the world
  • Hireable and upgradeable troops with commander controls
  • Ships, camps, and claimable player settlements
  • House-themed armor sets, capes, weapons, and tools
  • Quests, journal tracking, skills, and reputation
  • Custom interfaces for character setup, the world map, castles, blacksmithing, the guidebook, and more

Mod Reviews

Ghostlyy

Current Features

A custom Westeros-inspired realm

Castle Stone

AGoB includes a custom world setup built around a large map instead of normal biome noise. Regions are placed intentionally, with unique biomes spanning northern snowfields, the Vale, the Riverlands, the Westerlands, the Reach, Dorne, the Crownlands, Essos regions, and surrounding seas.

The world is also expanding with stronger biome variety and more distinct regional terrain, making travel across the map feel more deliberate and recognizable.

Regional character identity

Start by choosing a kingdom background and religion. Your choice affects presentation, spawn options, and starting setup, giving the early game a stronger faction identity.

Castles and regional power

Updated Map

The world includes many castle locations with kingdom ownership, map support, and claim-related systems. Castles are part of the mod’s broader progression and faction structure rather than just decoration.

Troops and commander gameplay

troop menu

Recruit units tied to the great regions of the world, build a party, upgrade troops, and use commander controls to manage them more like a warband system than a vanilla pet/follower mechanic.

Commander Actions

Troop Tree

Commander mode also supports formation placement, movement orders, charge commands, and direct target assignment for your units.

Ships, camps, and player settlements

Player Settlement

Ship with physics

AGoB now includes large ships with custom sail cloth physics. Sails bend and settle with motion so ships feel heavier and more alive while traveling across open water.

The mod also includes tent camps and player settlements. A tent placed on a 3x3 iron block foundation creates a protected player settlement claim, while kingdom claims remain tied to their own territorial structures.

Armor, capes, and equipment

Armors

Faction gear continues to grow with more themed armor and weapons. House chestplates can now include animated capes, helping faction equipment stand out more clearly in motion.

Copper equipment is also available, including tools, armor, and copper nuggets, adding another useful step to early progression.

Quests, reputation, and progression

Dialogue

NPCs can offer quests through dialogue. Completing quests helps build progression through rewards, reputation, and skill growth, while the journal and guidebook support the player’s longer-term goals.

Quest

Quest negotiation

Blacksmithing

Blacksmithing

AGoB includes custom blacksmith multiblocks, blacksmithing recipes, and faction-themed equipment progression, including Lannister gear and smithing tools.

Combat feel

Better Combat Compat for Units and Player

Helping swords, spears, hammers, and mounted fighters feel more appropriate in battle.

Recipes

recipe tentrecipe shiprecipe blacksmith tablerecipe blacksmith furnace

Roadmap

This project is actively growing and new team members have been joining over time

Credits

  • Development - Trep
  • Builds - Black Darte / luca5022 / FNX_Exodus
  • Skin Art - Trep / Normin
  • Armor Art - Trep / Tia

Also checkout the Middle Earth Mod as it inspired this mod.

Disclaimer

This project is inspired by the world of A Song of Ice and Fire and Game of Thrones.

Game of Thrones is a television series produced by HBO, based on the book series A Song of Ice and Fire by George R. R. Martin.

This mod is a non-commercial fan project and is not affiliated with, endorsed by, or sponsored by HBO or George R. R. Martin.

Screenshots

Gallery

  • Player Skills New
    Player Skills New
  • Command Troops
    Command Troops
  • New Map
    New Map
  • Dragons
    Dragons
  • Character Selection
    Character Selection
  • Kingdoms with houses
    Kingdoms with houses
  • Gallery image
    Custom Armors

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~5,000
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Modrinth
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