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A Music Box
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A simple late-game method to make music discs using ore found in The End.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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A Music Box allows player to craft music discs using Murichorum, a new ore found under Chorus plants.
Also adds a few new building blocks and materials, two new data-driven crafting methods, and makes a few materials easier to obtain: Crying Obsidian, Bells, Budding Amethyst, Dragon's Breath, and so on.
While I personally recommend figuring things out as you go, you can reference the ingame advancements or wiki if you need guidance. Start by looting your local Ancient City.
JEI/REI is highly recommended for recipe discovery. Trimmed is an optional dependency if you want proper trim materials for Murichorum and Echothyst.
This is the first actual mod I've made, and after four weeks of development I'm pretty happy with where it's at, especially the sound design. As always though, if you have suggestions feel free to throw them in my Discord - primarily if you're a modpack developer and want something to be configurable (or have recipe ideas). I've also set up a Crowdin for submitting localizations!
Note on ports: It's unlikely I'll be porting to other versions or loaders, but maybe if I'm asked enough. Not 1.12 though.
Custom sounds are sourced from ZapSplat. Special thanks to Kaupenjoe for his 1.21.1 Neoforge modding tutorials, and those in the Neoforge and MMD discord servers for their guidance.
A Music Box allows player to craft music discs using Murichorum, a new ore found under Chorus plants.
Also adds a few new building blocks and materials, two new data-driven crafting methods, and makes a few materials easier to obtain: Crying Obsidian, Bells, Budding Amethyst, Dragon's Breath, and so on.
While I personally recommend figuring things out as you go, you can reference the ingame advancements or wiki if you need guidance. Start by looting your local Ancient City.
JEI/REI is highly recommended for recipe discovery. Trimmed is an optional dependency if you want proper trim materials for Murichorum and Echothyst.
This is the first actual mod I've made, and after four weeks of development I'm pretty happy with where it's at, especially the sound design. As always though, if you have suggestions feel free to throw them in my Discord - primarily if you're a modpack developer and want something to be configurable (or have recipe ideas). I've also set up a Crowdin for submitting localizations!
Note on ports: It's unlikely I'll be porting to other versions or loaders, but maybe if I'm asked enough. Not 1.12 though.
Custom sounds are sourced from ZapSplat. Special thanks to Kaupenjoe for his 1.21.1 Neoforge modding tutorials, and those in the Neoforge and MMD discord servers for their guidance.
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