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A Piece Of Greed
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This mod adds a new enchantment "greed" which uses essential resources like durability, health and hunger for benefits like mining speed, damage or defense.
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A Piece Of Greed adds a new enchantment called Greed. It lets you trade your health, hunger, and item durability for extra power—more damage, faster mining, and better defense. The stronger the enchantment, the higher the cost, so use it wisely.
Items Greed Works With
- Swords – Increases damage at the cost of hunger and item durability. Effects scale with enchantment level: the higher the level, the more resources are consumed.
- Axes – Boosts damage and mining speed, using hunger and item durability. Higher enchantment levels consume more resources.
- Pickaxes, Shovels, and Hoes – Increases damage and mining speed. Uses hunger and item durability, with higher levels consuming more.
- Armor (all pieces: helmet, chestplate, leggings, boots) – Grants extra protection, and heals the player on attacked. Costs hunger and durability, scaling with enchantment level.
- Ranged Weapons (Bow, Crossbow, Trident) – Projectiles deal extra damage. Uses hunger and item durability, with effects scaling by enchantment level.
⚠ IMPORTANT: If you encounter any bugs or issues, please contact me or comment. 1.20.4, 1.20.6, 1.21.1, 1.21.4 & 1.21.5 is only tested. The others are gonna be tested soon!

A Piece Of Greed adds a new enchantment called Greed. It lets you trade your health, hunger, and item durability for extra power—more damage, faster mining, and better defense. The stronger the enchantment, the higher the cost, so use it wisely.
Items Greed Works With
Spoiler
-
Swords – Increases damage at the cost of hunger and item durability. Effects scale with enchantment level: the higher the level, the more resources are consumed.
-
Axes – Boosts damage and mining speed, using hunger and item durability. Higher enchantment levels consume more resources.
-
Pickaxes, Shovels, and Hoes – Increases damage and mining speed. Uses hunger and item durability, with higher levels consuming more.
-
Armor (all pieces: helmet, chestplate, leggings, boots) – Grants extra protection, and heals the player on attacked. Costs hunger and durability, scaling with enchantment level.
-
Ranged Weapons (Bow, Crossbow, Trident) – Projectiles deal extra damage. Uses hunger and item durability, with effects scaling by enchantment level.
⚠ IMPORTANT: If you encounter any bugs or issues, please contact me or comment. 1.20.4, 1.20.6, 1.21.1, 1.21.4 & 1.21.5 is only tested. The others are gonna be tested soon!
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