Mod
Accessories
An extendable and data-driven Accessory Mod for Minecraft
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
Description
Accessories is a Data-Driven Accessory mod for NeoForge and Fabric with emphasis on using a Common API for both platforms when possible.
The style for the library's API is based on the works of Curios and Trinkets, with credit going to both TheIllusiveC4 and emilyploszaj for their work on Accessory mods for Minecraft.

Features
Compatibility Layer
Due to existing API's like Trinket and Curios being predominantly used, you can install the Accessories Compatibility Layer to have them work under Accessories for a unified experience
Model Translation API
Included for developers is a proper transformation API used within rendering native Accessories, allowing proper linkage to a given entity model parts, which enables proper support for EMF Resourcepacks like Fresh Animations, and planned support for other rendering mods like Figura.
Managing Equipped Accessories
The ability to access other tamed entities allows other mods to have accessory items for pets or mounts. Combined with it being useful for server owners to manage other players' accessories if needed, without the use of direct management commands. Just hold shift and use the 'Accessories Open Screen' on any entity (If owned, must be the owner) to bring up the screen, or run the command /accessories edit <target> if OPed.
API Additions
Here are some examples of the API implemented in Accessories that may assist you with your mod development:
Accessories is a Data-Driven Accessory mod for NeoForge and Fabric with emphasis on using a Common API for both platforms when possible.
The style for the library's API is based on the works of Curios and Trinkets with credit going to both TheIllusiveC4 and emilyploszaj for their work on Accessory mods for Minecraft.

Features
Elytra, Totem, and Banner Support Included
By default, you can equip banners in your head or cape(WIP) slot to show off a custom banner. For elytra, or totem, you will need to enable such within the config as its disabled by default.
Compatibility Layer
Due to existing API's like Trinket and Curios being predominantly used, you can install the Accessories Compatibility Layer to have them work under Accessories for a unified experience
Model Translation API
Included for developers is a proper transformation API used within rendering native Accessories, allowing proper linkage to a given entity model parts, which enables proper support for EMF Resourcepacks like Fresh Animations, and there are future plans to support other rendering mods like Figura.
Managing Equipped Accessories
The ability to access other tamed entities allows other mods to have accessory items for pets or mounts. Combined with it being useful for server owners to manage other players' accessories if needed, without the use of direct management commands. Just hold shift and use the 'Accessories Open Screen' on any entity (If owned, must be the owner) to bring up the screen, or run the command /accessories edit <target> if OPed.
API Additions
Here are some examples of the API implemented in Accessories that may assist you with your mod development:
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