AcornLib

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AcornLib

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An API with features to make modding easier, including new Components, Particles, Weapon Skins, and Supporter Perks.

API/Library
Mod Loaders
Fabric
Minecraft

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About

Project Details

Type
Mod
License
AcoYT License
Latest Version
1.0.3+26.1.2
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Source Issues Wiki Discord

About

Description

THANKS FOR 8,200 DOWNLOADS!!!!

fabric-api modmenu ko-fi

Features

  • Mixin annotations for only loading when a certain mod is loaded, or only when in dev env

  • Builder system for making data generation of data classes (damage types, jukebox songs, tags, etc.) a ton easier! (As well as one specifically for making model layers easier, though it's a bit funky)

  • A sound instance that changes volume depending on how close players are to a specified location

  • Screen alignments for rendering images at certain locations on the screen

  • All easings from easings.net in an interface class

  • An interface that you can implement in your mob effect class to make it unclearable

  • Many events (See here for a full list)

  • An armor attributes helper, for adding attributes to certain

  • Kill effect items (normal and no die [will run the effect, but will keep them alive, as if they used a totem])

  • Events

    • Can consume event (disallows entities to eat if false)
    • Can entity heal event (disallows entities to heal if false)
    • Custom riptide event (returns an optional identifier [will not render if empty])
    • Render screen overlay event (renders an overlay over the player's screen)
    • Custom item settings class (allows easy application of components)

    • Advanced burning item (applies fire before damage, meaning entities will drop cooked food when one-shot)

    • Base item with skins

    • Shield-breaker item (returns the number of seconds to disable the shield, as a float)

    • Utility classes

      • ItemUtils
      • MiscUtils
      • ParticleUtils
      • PortingUtils
      • VelocityUtils
    • ModMenu compat helper

      • Ability to change mod name color in ModMenu
      • Ability to add (up to) two icons for your mod

Extra Item Components

  • Two-handed component (Pretty Self-Explanatory)
  • "Follows camera" holding component (Makes the item be pointed at the holder's look direction, like a loaded crossbow)
  • Show hand component (Shows the hand when holding an item)
  • Undroppable component
  • Item skin component (string)
  • Custom hit particle component (example below)
  • Custom hit sound component
  • Sweep particle component (example below)
  • Secondary model component (displays a custom item with identical components and display context to the parent stack)
  • Tertiary model component (same as secondary model, example below)

More Commands

  • Velocity command (exact & directional)
  • AcornLib command (dev env only, checks if player is a supporter)

Supporter System

  • Ability to make mods (AcoYT) supporter only
  • Custom perks for supporters and friends in other mods using this library

Credits

The Acorn Texture is made by ShinyEmerald, in a resource pack listed here. Apples2Acorns is listed under the license CC-BY-SA-4.0

Screenshots

Gallery

  • Baby on ma' Head :3
    Baby on ma' Head :3 YIPPIEEE
  • Look at ma' Baby :]
    Look at ma' Baby :] I love him :3

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~8,000
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CurseForge
Modrinth
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