Act

Quick rating

Act

No reviews yet

Act as if you had friends... But you are in a singleplayer world.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.3.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

About

Description

Act

Act as if you had friends... But you are in a singleplayer world.

Only available on Modrinth Requires Fabric API Won't Support Forge
Support Discord

Description

Create Actors (also called "NPCs") using the /actor [Player Name] command. This will maybe change in the future.
Actors can follow you if you right-click using the Follow Stick. You can make them stop at any time by using the Follow Stick again!

WARNING: Since version 1.2.0, Act includes a new artificial intelligence, it might break or crash sometimes! If it does occur, please fill an issue unless it's already listed

How can Act be used?

Act can be used to feel less lonely (this depends on people), take screenshots with persons you could never take screenshots with! Or just have fancy statues.

In the future, Actors will be able to move using a user-defined path. or defend players from mobs!

Actor AI

Actor AI is what powers an Actor's movement, it uses hard equations and conditions to make an Actor go from one place to another. Actor AI doesn't use any of Minecraft's AI.
Actor AI is moving from axis to axis instead of moving blocks to blocks or just going forward.

Build

To build the mod, you need to have git.
After you installed git, create a new directory and open a command prompt in that directory then type git clone https://github.com/lumaa-dev/Act.git.

Once done, type in the command prompt the following lines in order:

  • cd ./Act-master
  • chmod +x ./gradlew - Allows the access to the gradlew file
  • ./gradlew build. - Builds the .jar file

Once the loading is done:

  • Find the mod in Act-master/build/libs/act-[VERSION].jar
  • Copy and paste in .minecraft/mods
  • Install the latest version of Fabric API

Known Bugs

  • TPS drops to 0 when loading Actor
  • Actor entity does not have knockback when damaged by entity or player
  • Actor AI sometimes makes the entity turn on itself (then continues)
  • Actor AI has a hard time with obstacles
  • Actor cannot fully break a block

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works