Adaptive Tick
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Changes tick rate based on your health. Simulate adrenaline.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Got a mod pack that makes survival extremely tough? Say Chaos Core for example? Well with Adaptive Tick, your game will slow down as you lose health and pick up speed as you regain health. Say you're at 5 hearts; the game will be running 50% slower. This works by setting the rate of the tick to your health.
If multiple players are active, it tick-syncs the health of the player who has the least amount of health.
Since the /tick command is a permission-level 3 command, this must be installed on the server. And you must change the function-permission-level=2 to function-permission-level=3 in server.properties.
Sadly, and as of Minecraft 1.21.11 you can't adjust the permission level of functions in singleplayer worlds.
Fortunately, this can be mitigated and bypassed with mods that adjust /tick's permission level. See TickLowerPerm for singleplayer options.
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