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Crosshair Indicator ➕
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Changes the crosshair based on your ability to hit or crit / critical hit an enemy. Compatible with your own custom crosshair from any texturepack! Crosshair is centered by default.
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Runs entirely on the client. Works on vanilla servers.
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🎯 Crosshair Indicator PLUS
Crosshair Indicator PLUS is a lightweight client-side mod that changes the color of your crosshair based on your ability to hit or critical hit an enemy player:
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🔴 Red crosshair when you're in range and can land a regular hit. (Sprint hit, sweep hit)
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🔵 Blue crosshair when you're able to land a critical hit (falling, midair, etc).
preview 1: credit reddishgreen
🧩 Features
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Modify the crosshair's colors in the config, enable/disable functionality
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Use your own crosshair texture by changing your texturepack.
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Compatible with ANY texturepack. Unlike Crosshair Indicator.
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Fully client-side. No configuration. No dependancies.
Configuration
Open the settings from Mod Menu, or edit config/advancedcrosshair.json by hand.
| Setting | Default | Notes |
|---|---|---|
| Advanced Crosshair | ON | Master switch. Off means a completely untouched vanilla HUD. |
| Normal hit color | ON, #FFFF3333 |
Any #AARRGGBB or #RRGGBB hex code, alpha included. |
| Critical hit color | ON, #FF0080FF |
Turning this off falls back to the normal hit color, since a crit-capable moment is still a hit. |
| Crosshair scale | 100% | 50% to 500%. The attack indicator moves down to stay clear of a scaled-up crosshair. |
| Crosshair with F3 open | OFF | On, the normal crosshair is drawn instead of the debug one. |
Mod Menu is optional. Without it the mod still works and the JSON file is still read.
📍 Why is this useful?
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Very useful for landing Punish Crits and W-Release Crits effectively.
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Can help newer players understand and practice hit timing and mechanics
preview 2: my own footage
Crosshair Indicator PLUS helps you hit smarter, not harder!
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