Advancements&Rewards

Quick rating

Advancements&Rewards

No reviews yet

A mod that lets the advancements give players bonuses.

QoL & Tweaks
MCreator
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
advancements_and_rewards-1.0.1-neoforge-1.21.1.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Introduction

This mod allows you to receive some bonuses after obtaining the advancements, and almost everything is configurable.This makes advancements more useful and motivates players to complete them

By default, for every 5 advancements a player achieves(10 for the first time), they will receive a reward of 2 points of maximum health, 5% attack damage, and 5% attack speed bonus.

You can view the current bonuses in the advancement interface.(From top to bottom, they represent health, attack damage, and attack speed)

Configurable:

  1. The number of advancements required for players to get the first reward(Default: 10)
  2. The number of advancements required each time for players to get subsequent rewards(Default: 5)
  3. The maximum health bonus that the player will receive each time they get a reward(Default: 2)
  4. The attack damage bonus(in percentage) that the player will receive each time they get a reward(Default: 5)
  5. The attack speed bonus(in percentage) that the player will receive each time they get a reward(Default: 5)
  6. The maximum number of times a player can receive rewards(Default: 10000)

Postscript

This mod adds the command /advancement_reward, allowing players to set bonuses they own.

This mod is inspired by Spice of Life: Carrot Edition

Mod made with MCreator.

Introduction

This mod allows you to receive some bonuses after obtaining the advancements, and almost everything is configurable.This makes advancements more useful and motivates players to complete them.

By default, for every 5 advancements a player achieves(10 for the first time), they will receive a reward of 2 points of maximum health, 5% attack damage, and 5% attack speed bonus.

You can view the current bonuses in the advancement interface.(From top to bottom, they represent health, attack damage, and attack speed) View the bonuses

Configurable:

Spoiler
  1. The number of advancements required for players to get the first reward(Default: 10)
  2. The number of advancements required each time for players to get subsequent rewards(Default: 5)
  3. The maximum health bonus that the player will receive each time they get a reward(Default: 2)
  4. The attack damage bonus(in percentage) that the player will receive each time they get a reward(Default: 5)
  5. The attack speed bonus(in percentage) that the player will receive each time they get a reward(Default: 5)
  6. The maximum number of times a player can receive rewards(Default: 10000)

Postscript

This mod adds the command /advancement_reward, allowing players to set bonuses they own.

This mod is inspired by Spice of Life: Carrot Edition

Mod made with MCreator.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works