Adventure Item Stats

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Adventure Item Stats

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Gaussian variation on base stats of naturally-spawned items — every found sword and armor piece rolls a little different.

Adventure/Exploration
Mod Loaders
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NeoForge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
PolyForm Shield License 1.0.0
Latest Version
Adventure Item Stats v0.7.0 (NeoForge)
Authors
CurseForge
Modrinth

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Description

Gaussian variation on base stats of naturally-spawned items — every found sword and armor piece rolls a little different. Designed for Dungeon Train, AIS is a sister mod to Adventure Items Names. Can be used inpendantly.

Is applied automatically to world generating items found in chests, to give your world a little more unquieness. 

This plugin is best paired with RPG or Adventure mods where you will be finding lots of items.

Adventure Item Stats

Every sword and every breastplate you loot rolls a little different.

Adventure Item Stats adds subtle Gaussian (bell-curve) variation to the base combat stats of items generated by Minecraft's loot tables. Two Iron Swords pulled from two different chests are no longer identical — one swings a touch faster, the other hits a touch harder. Found gear finally feels found.

No new items. No new blocks. No menus to configure. Just every weapon and armor piece you discover becoming a little bit unique.

What it does

Whenever the game rolls an item from a loot table — a chest, a mob drop, a fishing catch, an archaeology dig — Adventure Item Stats nudges its stats by a random multiplier drawn from a bell curve. Most rolls land close to vanilla; a lucky few roll well above, and some roll below. Four stats vary:

  • ⚔️ Attack damage
  • 🏃 Attack speed
  • 🛡️ Armor
  • 💎 Armor toughness

It uses a two-axis quality / tradeoff model instead of a flat random roll:

  • Quality lifts a piece overall — a "good" sword hits harder and swings faster; a "good" chestplate gives more armor and more toughness.
  • Tradeoff plays the paired stats against each other — a heavy blade trades swing speed for raw damage; a sturdy plate trades toughness for raw armor.

Variation is centered on vanilla with a typical swing of about ±20%, and every roll is hard-capped between 0.5× and 1.5× the vanilla value — so the best find is meaningfully better, never game-breaking.

Why you'll want it

  • Loot worth looting. Every drop carries a little surprise. "Just one more chest" hits different when the chest might hold a standout blade.
  • Pure vanilla feel. It doesn't add content — it deepens the content already there. Plays nicely with vanilla and most modpacks.
  • Built for RPG & adventure play. Made for dungeon-crawl and adventure packs where you open a lot of loot.
  • Works on modded gear too. Any weapon or armor rolled through a loot table that uses the standard attack/armor attributes gets varied — including items from other mods.
  • Zero setup. Drop it in and play. No config file, no menu.

Pairs with Adventure Item Names

Adventure Item Stats is the sister mod to Adventure Items Names. Run both and a single looted sword can come out with both a generated name and rolled stats — a one-of-a-kind blade that's also named for the occasion. Each mod works perfectly well on its own.

Both were built for Dungeon Train.

Compatibility

Minecraft 1.21.1
Loaders Fabric · Forge · NeoForge
Side Server-side. Install it on the server, or just play singleplayer — the work happens wherever loot is generated. Vanilla clients connecting to a server that has it still see the varied stats, because they're stored on the item itself.
Dependencies Fabric build requires Fabric API. Forge and NeoForge builds need only the loader.
Config None required

For modpack & mod developers

Have your own custom loot system? Depend on Adventure Item Stats and call its public API to roll stats on your own items:

StatsModifier.applyStats(stack, randomSource);

It writes rolled attribute modifiers onto any stack with a base attack or armor stat, and no-ops on everything else.


Source-available under PolyForm Shield 1.0.0.

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~6,000
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~1,000
Modrinth
~4,000
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Modrinth
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