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Aell Mob Counter
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See how well your farm really works: mobs and loot per hour, how much loot reaches your chests, a live graph and 7 days of history. 30 ready-made farms, client-side.
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Aell Mob Counter
Mob and loot counter for farms · Minecraft 26.3 · Fabric · client-side only
Stand at your farm and see how well it really works: how many mobs come and die, how much loot drops, and how much of it ends up in your chests. The count keeps going through game restarts and disconnects, so you can leave it on for a long AFK session.
HUD: the panel on your screen
A small panel in the corner shows what your farm is doing right now: - Arrived per minute — how many mobs came to the farm in the last minute - Per hour — how many will come in an hour at this pace, and per day in gray - Killed and Despawned — how many mobs died and how many just disappeared - the live graph — one bar is 5 seconds, so you notice at once when the farm slows down or stops - Mob loot — every item that dropped, how many, and how many per hour - server TPS, MSPT and your ping at the bottom
On farms where mobs don't die (wool, piglin bartering, honey) the panel counts loot instead: loot per minute, per hour, in total, and when the last item dropped.
Open the chat to get buttons (reset, pause, choose farm, change view, move the panel) and a tooltip on every number.

30 ready-made farms
Pick your farm from the list: iron golems, guardians, gold, raid, blazes, wither skeletons, piglin bartering, froglights, wool and more. The mod then counts only those mobs and only the loot they can really drop. Hover over a farm to see all of its loot as icons. The first time you join, the mod finds your farm by itself. You can also save your own farms under any name.
Customizable modes
Right-click any farm to set it up: turn single mobs or items off, add items of your own, or mark a farm where mobs don't die. Things you turn off stay on the panel in gray and aren't counted, and the farm keeps its history.

Where the loot goes
The mod follows every dropped item and tells you where it ended up: - collected — by hoppers, hopper minecarts or a player - on the ground — still lying there - lost — despawned after 5 minutes, burned, or carried through a portal
So you see at once if your collection system misses things. Loot is checked against the 26.3 loot tables, and items that need no kill count too: wool from shearing, eggs, scutes, piglin bartering. Count it in items, stacks, shulker boxes or double chests, and ingots as blocks.
Graph
The Graph tab shows the same numbers over a longer time. Choose one bar from 5 seconds to 15 minutes. At the top: the pace now, per hour and per day, and how sure the forecast is (±). Below: charts of server TPS, MSPT and ping, where the loot went, and a table of every item.

History
The History tab keeps up to 7 days for every farm, even after you restart the game. One bar is 5 minutes to 6 hours. Drag across the chart to pick a time and see what you got in it: mobs, loot, how much was collected, TPS and ping. Every farm has its own history — switch between them at the top.

Requirements
- Minecraft 26.3, Fabric Loader 0.18 or newer, Fabric API, Java 25
- client-side only: install it just for yourself and it works on any server
- 10 languages: English, Russian, Ukrainian, German, French, Spanish, Portuguese (Brazil), Japanese, Korean, Chinese (Simplified)
Default keys: O opens the settings, H shows or hides the HUD, \ resets the count.
Questions, feedback or bug reports? Join our Discord.
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