Create Aeronautics: Ship Saver
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Save and load Create: Aeronautics ships physical structures with their mounted contraptions, swivel bearings and wireless redstone using a simple command and an in-game menu. No items, no blocks, no network packets of its own, so installing it on
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
AeroShip Saver
Save and load Create: Aeronautics ships physical structures with their mounted contraptions, swivel bearings and wireless redstone using a simple command and an in-game menu. No items, no blocks, no network packets of its own, so installing it on your client won't stop you logging in to a server that doesn't have it.

Features
- Save the ship you're standing on / looking at: /aeroship save
- Load it back anywhere: /aeroship load
- Press G for a clean menu with:
- A rotatable 3D preview of each saved ship (drag to rotate, scroll to zoom)
- A Nearby ships tab to delete loose physical structures, filtered by range
- A delete flow that swings the camera to the ship and highlights it so you see exactly what you're removing with confirmation
- Saves persist across worlds and restarts (enxv_aeronautics_structures/*.excraft)
Requirements
- Minecraft 1.21.1, NeoForge 21.1.230+
- Create, Create: Aeronautics, and Sable (this mod calls into their physics engine)
Singleplayer vs servers
- Aeronautics ships are server-side physics objects, so saving/loading runs on your singleplayer integrated server. The mod adds no synced content, so you can keep it in the same instance you use to join servers without it.
Credits & license
This mod bundles and adapts the ship save/load engine from the Create Aeronautics: Toolgun by enxv233, with all item/block/network registration removed so it stays content-free. Full credit for that engine goes to enxv233. Released under CC BY-NC 4.0, the same license as the bundled code non-commercial use only.
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