Aeroworld

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Aeroworld

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Rethinking world generation for a better travel experience in Create aeronautics

Adventure/Exploration
World Gen Improvements
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NeoForge
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
Aeroworld 1.0.6.1 (Without the support of Distant Horizon)
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Hello, everyone. First of all, I strongly recommend that you download projects through the official curseforge and modrinth launchers—this will increase the reward for the creators. Thank you all very much for your support!!!

Since the release of the Aeronautics mod, I've seen numerous videos of people traveling through various world structures and even flying into space, but their journeys were particularly lacking in vertical lift. The overworld is limited to 300+ blocks, and there's little point in building power for flight at much higher altitudes.

I've decided to rethink Skywalker; the world now consists of four main layers:
- The first is very similar to the overworld, except it contains less ore than the overworld, inside a huge, endless cavern providing easy access to most underground dungeons.

- The second layer is located at an altitude of 300-400 blocks within a layer that forms floating islands, abundant with ore and vegetation.

- The top layer is made up of huge, packed ellipsoidal boulders, spawning at an altitude of 1000-1100 blocks.

- The fourth and final layer is located at an altitude of 1900-2000+. Only diamonds, emeralds, and lapis lazuli spawn on it. All islands will resemble creatures, but currently, only jellyfish-shaped ones.

Also, robot-like structures appear in various layers using a separate library mod. The remaining moving structures are not fully implemented at the time of the first version. Structures that form only in the second layer will be added to the islands as the update progresses. If you want to offer your insight, join the discord.

   

Hello, everyone. First of all, I strongly recommend that you download projects through the official curseforge and modrinth launchers—this will increase the reward for the creators. Thank you all very much for your support!!!

chat

Since the release of the Aeronautics mod, I've seen numerous videos of people traveling through various world structures and even flying into space, but their journeys were particularly lacking in vertical lift. The overworld is limited to 300+ blocks, and there's little point in building power for flight at much higher altitudes.

I've decided to rethink Skywalker; the world now consists of four main layers:

  • The first is very similar to the overworld, except it contains less ore than the overworld, inside a huge, endless cavern providing easy access to most underground dungeons.

  • The second layer is located at an altitude of 300-400 blocks within a layer that forms floating islands, abundant with ore and vegetation.

  • The top layer is made up of huge, packed ellipsoidal boulders, spawning at an altitude of 1000-1100 blocks.

  • The fourth and final layer is located at an altitude of 1900-2000+. Only diamonds, emeralds, and lapis lazuli spawn on it. All islands will resemble creatures, but currently, only jellyfish-shaped ones.

Also, robot-like structures appear in various layers using a separate library mod. The remaining moving structures are not fully implemented at the time of the first version. Structures that form only in the second layer will be added to the islands as the update progresses. If you want to offer your insight, join the discord.

sup supsup

Screenshots

Gallery

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~1,000
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Modrinth
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Modrinth
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