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The Aether: Redux
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An addon for the Aether, adding various improvements and changes
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features strange, extraterrestrial environments and creatures, often with unique biomes and resources.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new dimensions with unique biomes, resources, and challenges.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features new biomes or content focused on overhauling existing ones.
Improves the visual aspects of the game with better textures, models, etc.
Adds new music or changing the game's music and sound effects.
Adds extra features or content to an existing mod.
Features high-quality textures and models.
Focuses on cooking, recipes, and food-related mechanics.
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Must be installed on both the client and the server.
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Version 2.0 out on 1.20.1 and 1.19.2!
Note: This mod requires The Aether, Aeroblender, Terrablender, and GeckoLib as of release 2.0
NOTE: 1.20.1 will likely not receive any new content updates. From now on, I will be working on the 1.21.1+ version, update 2.1 (which is a total rewrite, so it may take a while)
The Aether: Redux is an expansive addon mod for the well-known Aether mod, adding a wide variety of new content ranging from several new biomes to an overhaul to the mod's first dungeon. There are a variety of other new features as well!
A whole lot of new mob models have also been implemented, which are all configurable as well, so you can choose between Redux's upgraded versions and the originals if you prefer them.
You can also configure Redux's built-in asset overrides resource pack, using the new in-game config system created specifically for this, so you can change the appearance of various parts of the mod to your hearts content!
Speaking of configuration, the mod also has a ton of configuration options, so check those out, as you could very well prefer certain options over others.
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ADDITIONAL CREDITS:
Aerod and BrianIsBro - Their Jappafied Aethers resource pack of which several textures in this mod use as a base, along with the style of the pack that this mod uses
Emile van Krieken - A few music tracks which are added in this mod
345boneshoss - Their Glacia trapdoor and door textures they gave me for this mod, along with the shapes for the Blightwillow door and trapdoor
RazorDevs - Their Roseroot tree shapes they allowed me to use for the Glacia tree shapes
unroman - Ukranian translation
Parallel113 - Chinese (Simplified) translation
IcyCrystal - Concept and texture for the Subzero Crossbow weapon
ModdingLegacy - The 'cow' sounds from their Moolands mod, which were used for... something... in the mod
Builderdog841 - Complete overhaul of the biome balancing, bringing much better generation to the mod
Jonathing - Improvements to the mod's Mixin code
LlamaLad7 - MixinExtras, which is an embedded library dependency
Wurlette - New menu track for the mod's main menu

Version 2.0 out on 1.20.1 and 1.19.2!
Note: This mod requires The Aether, Aeroblender, Terrablender, and GeckoLib as of release 2.0
Additional Note: Update 2.0 has made a ton of huge changes, so if you have an old world using version 1.3.4 or below, you will most likely need to create a new one. I really suggest you don't just stay on an older version though, they are very buggy compared to this version and are a much less fun experience. At the moment this only applies to 1.20.1 players, but I will be backporting the update to 1.19.2 as well in the near future, once the bugs have been ironed out of the main release
The Aether: Redux is an expansive addon mod for the well-known Aether mod, adding a wide variety of new content ranging from several new biomes to an overhaul to the mod's first dungeon. There are a variety of other new features as well!
A whole lot of new mob models have also been implemented, which are all configurable as well, so you can choose between Redux's upgraded versions and the originals if you prefer them.
You can also configure Redux's built-in asset overrides resource pack, using the new in-game config system created specifically for this, so you can change the appearance of various parts of the mod to your hearts content!
Speaking of configuration, the mod also has a ton of configuration options, so check those out, as you could very well prefer certain options over others.
ADDITIONAL CREDITS:
Aerod and BrianIsBro - Their Jappafied Aethers resource pack of which several textures in this mod use as a base, along with the style of the pack that this mod uses
Emile van Krieken - A few music tracks which are added in this mod
345boneshoss - Their Glacia trapdoor and door textures they gave me for this mod, along with the shapes for the Blightwillow door and trapdoor
RazorDevs - Their Roseroot tree shapes they allowed me to use for the Glacia tree shapes
unroman - Ukranian translation
Parallel113 - Chinese (Simplified) translation
IcyCrystal - Concept and texture for the Subzero Crossbow weapon
ModdingLegacy - The 'cow' sounds from their Moolands mod, which were used for... something... in the mod
Builderdog841 - Complete overhaul of the biome balancing, bringing much better generation to the mod
Jonathing - Improvements to the mod's Mixin code
LlamaLad7 - MixinExtras, which is an embedded library dependency
Wurlette - New menu track for the mod's main menu
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