Aetherial Islands: Clusters Edit

Quick rating

Aetherial Islands: Clusters Edit

No reviews yet

Datapack that modifies Aetherial Islands to have island clusters, with configurable rarity functions in the datapack.

World Gen Improvements
Mod Loaders
Datapack
Forge
NeoForge
Fabric
Quilt
Minecraft
26.1

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Optional
Server Required

About

Project Details

Type
Mod
Latest Version
1.2.1+mod
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Aetherial Islands: Clusters Edit

This is a simple data pack that modifies the terrain functions for the island placement in Aetherial Islands, Skylands Over The Sea, and Angel Islands to be in clusters, rather than uniformly distributed throughout the world.

Make sure this is above the other datapack when using, otherwise it will not work!!

Check the Gallery for instructions on modifying the cluster size and spread! You can also upload it to Misode and edit there.

If you are as annoyed with the Trial Chambers taking up the sky as I am, you can reduce them by modifying their structure_set.json file separation/spacing fields. I'll maybe add that in the future.

Screenshots

Gallery

  • An Island Cluster
    An Island Cluster Not scattered everywhere now!
  • Cluster Customization (Data Pack only)
    Cluster Customization (Data Pack only) The `xz_scale` is the scale of the noise. Lower values = larger scale. The two `location` fields specify on what part of the noise to generate islands. [0,0.2] -> [0.4,0.6] results in smaller/rarer clusters. On the scale of approximately -1 to 1.
  • View on Misode's Data Pack Generator to see scale!
    View on Misode's Data Pack Generator to see scale! Check out misode.github.io to view clusters and changes! (Check desc. for link)

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~19,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works