Aetherworks Refracted
Stars fall, lights dim; An Embers Rekindled addon, adding an end-game material and wondrous tools.
Themed around Victorian-era technology (steampunk) or early 20th-century technology (dieselpunk) with a retro-futuristic twist.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Features structures of no particular theme, or meant as background decoration.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new tools, which may add enhanced capabilities.
Adds extra features or content to an existing mod.
Features high-quality textures and models.
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Description
Aetherworks is an addon to Embers Rekindled, adding a new material, Aetherium, and powerful end-game tools made from it, Features ancient meteorites to find, and a large multiblock forge to craft with. See the Ancient Codex's new "Reflections of the Sun" page for information.
This 1.20.1 port has changed quite a lot about the mod, such as most of the code being completely rewritten, how aetherium is processed, how you acquire aetherium shards, many sprites, and even what some of the tools do. Old mod spotlight videos for the original Aetherworks aren't very accurate to this version.
Here's a (pretty vague) list of all the changes in this port:
- A variety of numbers changes and added config options.
- Removed or reworded many of the tooltips.
- Fixed block models in the inventory looking terrible.
- The Moonlight Harvester structure no longer requires Control Matrices to function. Instead, each Control Matrix added will increase aetherium production.
- Aetherium refinement reworked as electrum and bronze no longer exists by default.
- Added the Aetherium Aspectus, required to perform aetherium-based alchemy.
- Added the Tool Forge, the final step in crafting aetherium tools, instead of just smushing the parts together in a crafting grid. (which was boring!)
- Added the "Moongaze" effect, dealing slow void damage over time. It is applied by aetherium weapons and by touching aetherium fluid. Can also be put into a vessel gem!
- Reworked the Pickaxe of the Molten Depths to veinmine a strip mine pattern and place glimmers as it does so. Removed its ability to drop geodes.
- Reworked the Axe of the Ancient Torrents into the Axe of the Sonorous Archives - it's now sculk themed, can vein mine leaves, and attempts to plant saplings from your inventory and grow them immediately in an area around you when continuously used. Also grows 2x2 trees like dark oak.
- Reworked the Shovel of the Perfect Machines into the Shovel of the Timeless Cascades - it's now prismarine themed and drains and places bodies of fluids, with a configurable capacity.
- Reworked the Crossbow of the Impending Doom into the Crossbow of the Stars Befall - it now excels at single target damage, dealing more damage the more times you hit the same enemy. It now shoots an ember projectile and applies Moongaze.
- Reworked the Crossbow of the Raging Volcano into the Crossbow of the Shattered Reflection - it now excels at crowd damage by shooting an ember ray that chains between nearby entities. It now applies Moongaze.
- Remade the crossbow models, they're now properly bulky.
- Fixed the vein-exchanging algorithm used by the Shovel of the Ineluctable Changes.
- Added the Tuning Cylinder and Aetheric Tuning augment, allowing any tool to drop geodes when breaking blocks.
- The Aetherium Crown now has a 3D model (with gem coloring), and has 3 application modes: Self (the wearer), Self & Friends (all players, animals, and npcs), and Hostiles (any hostile).
- Vessel gems now accept any potion, including those with multiple or custom effects (I.E. Turtle Master).
- Replaced aetherium ore with ancient aetherium meteorites whose old impact craters dot the landscape - search for their signature circular crater, or make an Aetheriometer, and you'll find them!
- Added Suevite, Cobbled Suevite, and Suevite bricks. Suevite is found in meteorites, and generated when aetherium aerosol meets water.
To talk about this port, you can find me (Sirplop) in RCXcrafter's discord
Aetherworks is an addon to Embers Rekindled, adding a new material, Aetherium, and powerful end-game tools made from it, Features ancient meteorites to find, and a large multiblock forge to craft with. See the Ancient Codex's new "Reflections of the Sun" page for information.
This 1.20.1 port has changed quite a lot about the mod, such as most of the code being completely rewritten, how aetherium is processed, how you aquire aetherium shards, many sprites, and even what some of the tools do. Old mod spotlight videos for the original Aetherworks aren't very accurate to this version.
Here's a (pretty vague) list of all the changes in this port:
- A variety of numbers changes and added config options.
- Removed or reworded many of the tooltips.
- Fixed block models in the inventory looking terrible.
- The Moonlight Harvester structure no longer requires Control Matrices to function. Instead, each Control Matrix added will increase aetherium production.
- Aetherium refinement reworked as electrum and bronze no longer exists by default.
- Added the Aetherium Aspectus, required to perform aetherium-based alchemy.
- Added the Tool Forge, the final step in crafting aetherium tools, instead of just smushing the parts together in a crafting grid. (which was boring!)
- Added the "Moongaze" effect, dealing slow void damage over time. It is applied by aetherium weapons and by touching aetherium fluid. Can also be put into a vessel gem!
- Reworked the Pickaxe of the Molten Depths to veinmine a strip mine pattern and place glimmers as it does so. Removed its ability to drop geodes.
- Reworked the Axe of the Ancient Torrents into the Axe of the Sonorous Archives - it's now sculk themed, can vein mine leaves, and attempts to plant saplings from your inventory and grow them immediately in an area around you when continuously used. Also grows 2x2 trees like dark oak.
- Reworked the Shovel of the Perfect Machines into the Shovel of the Timeless Cascades - it's now prismarine themed and drains and places bodies of fluids, with a configurable capacity.
- Reworked the Crossbow of the Impending Doom into the Crossbow of the Stars Befall - it now excels at single target damage, dealing more damage the more times you hit the same enemy. It now shoots an ember projectile and applies Moongaze.
- Reworked the Crossbow of the Raging Volcano into the Crossbow of the Shattered Reflection - it now excels at crowd damage by shooting an ember ray that chains between nearby entities. It now applies Moongaze.
- Remade the crossbow models, they're now properly bulky.
- Fixed the vein-exchanging algorithm used by the Shovel of the Ineluctable Changes.
- Added the Tuning Cylinder and Aetheric Tuning augment, allowing any tool to drop geodes when breaking blocks.
- The Aetherium Crown now has a 3D model (with gem coloring), and has 3 application modes: Self (the wearer), Self & Friends (all players, animals, and npcs), and Hostiles (any hostile).
- Vessel gems now accept any potion, including those with multiple or custom effects (I.E. Turtle Master).
- Replaced aetherium ore with ancient aetherium meteorites whose old impact craters dot the landscape - search for their signature circular crater, or make an Aetheriometer, and you'll find them!
- Added Suevite, Cobbled Suevite, and Suevite bricks. Suevite is found in meteorites, and generated when aetherium aerosol meets water.
Credits:
Sirplop: Current maintainer
v0idwa1k3r: Original author
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