After Taste

Quick rating

After Taste

No reviews yet

Item Tag based Potion Effects for Consumables

Food & Culinary
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
After Taste - 1.15.2 - 1.0.0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

After Taste is a 1.15.2 Forge Mod primarily designed for Mod Pack makers. You will either need to make a Datapack or use something like The Loader.

Using After Taste you can assign potion effects to items, primarily food items but anything that fires off the LivingEntityUseItemEvent.Finish event works, via Item Tags. Since it is Tag based it affects all instances of the tagged Item. Effects are treated as recipes and are as such synchronized between the server and client upon connection meaning you can add custom effects for your server.

You can for example make items with the tag "minecraft:fishes" give you Water Breathing for 5 minutes. 
To do that, you would add a recipe like follows

{
  "type": "aftertaste:food_effect",
  "itemTag": "minecraft:fishes",
  "effects": {
    "name": "minecraft:water_breathing",
    "duration": 6000
  }
}

'effects' may be either a JSON Array or a JSON Object,  Additionally, the 'effects' entries support additional values to further specify the effect:

    "amp": 0 #DEFAULT 0
    "ambient": false #DEFAULT false
    "particles": true #DEFAULT true

 

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works