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AfterWorld - The Dance at the end of Times - Origin Reimagined-Si fi/industrail
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Step into a lost world of technology and reality bending powers. AfterWorld introduces a dynamic skill tree system that transforms combat into a fast-paced dance of power and precision. Create your own playstyle with wide weraiety of skills and powers
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Description
Required Mods: Curios api
1.Base
Level up through combat and exploration, master unique abilities, and survive rift events that challenge your skills and straegy. Every playthrough feels different thanks to adaptive mob scaling and evolving skill paths and chosing difrtent genetic enchantsments.
2. Core Features:
- Dynamic Skill Tree – Unlock powers that evolve as you play, create your own uniqe character without rigid outline.
- Energy System & abilities – Manipulate time, shields, and use critical strikes and other uniqe abilities - you can unlock them in skill tree.
- Rift Events – Random night anomalies that reshape difficulty and provides new resources.
- Neo game mode - After beating ender dragon new crafting,items and units will be unlocked
- Progression – Track your growth visually with custom UI options (small customization possile).
- Persistent Gear – Keep your core equipment after death.
- Bosses - (currently only two, planned 3-4)
- tutorial-mod has bilt in mini tutaorial.
- Achivmeants - they guide you throu mod
- Modyfy -Play with Gens to boost atributes and create combos.
- Experimental Features – Turrets and extraction units (testing phase).
Important:If something goes wrong with your character, use /AfterworldDebug to fix the issue.
3.Other info:
- This is my first released mod, so it’s not perfect — be aware of that.
If you happen to find bugs, please give me feedback. - Feel free to use this mod in videos and modpacks, just leave a link to this page.
- Gameplay commands: /giveonepoint - skips one level and grants one skill point
4. Gameplay
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Gen list:
- stamina regeneration
- Mining Efficency
- HP increase
- Energy regeneration
- Speed Add
- Atack power increase
- Stelth gen
- Aqatic adaptation
2.Mobs and levels
- Mobs levels range from 0 to 12 (normal mode) and 0 to 15 in neo mode
- Mobs lvl is higher farther you go from x:0 y:0
- Open rifts are making mobs stronger (higher lvl)
- Only Undeads are boosted
3.Cutscene
- First 3-4 minuts are cutscene
4.Turrets and units
- Turrets come in three tiers and are hostile thoards mobs
- Exstraction units can produse iron when placed on new special inflenced iron
- Fixing unit heals all nerbay units and turrets
- to move them use disasembly wrench
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