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AfterWorld - Origin Reimagined
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AfterWorld introduces a dynamic skill tree system that transforms combat into a fast-paced dance of power and precision. Create your own playstyle with wide weraiety of skills and powers
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Description
Aldouth mod is ready to play ti is still developt and new features will be added!
Required Mods: Curios api

1.Base
Origin without rigid races. This mod allows you to create your own uniqe one. Level up through combat and exploration, master unique abilities. Every playthrough feels different thanks to adaptive mob scaling and evolving skill paths and chosing difrtent genetic enchantsments.
Mod introduces skilltree which allows you to create your uniqe character. Mod offers over 70 skills possible to obtain thru leveling up. Evry decizion changes your playstyle and increases your power. Skills range from simple one as more HP throu dashes and force fields to time Control and teleportation
2. Core Features:
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Dynamic Skill Tree – Unlock powers that evolve as you play, create your own uniqe character without rigid outline.
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Energy System & abilities – Manipulate time, shields, and use critical strikes and other uniqe abilities - you can unlock them in skill tree.
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Built in client settings and info tabs- no commands or wiki needed
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Rift Events – Random night anomalies that reshape difficulty and provides new resources.
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Neo game mode - After beating ender dragon new crafting,items and units will be unlocked
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Progression – Track your growth visually with custom UI options (small customization possile).
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Persistent Gear – Keep your core equipment after death.
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Bosses - (currently only two, planned 3-4)
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tutorial-mod has bilt in (skippable) mini tutaorial.
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Achivmeants - they guide you throu mod
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Modyfy -Play with Gens to boost atributes and create combos.
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Experimental Features – Turrets and extraction units (testing phase).
Important:If something goes wrong with your character, use /AfterworldDebug to fix the issue.
3.Other info:
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This is my first released mod, so it’s not perfect — be aware of that.
If you happen to find bugs, please give me feedback. -
Feel free to use this mod in videos and modpacks, just leave a link to this page.
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Gameplay commands: /giveonepoint - skips one level and grants one skill point
4. Gameplay
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Gen list:
- stamina regeneration
- Mining Efficency
- HP increase
- Energy regeneration
- Speed Add
- Atack power increase
- Stelth gen
- Aqatic adaptation
2.Mobs and levels
- Mobs levels range from 0 to 12 (normal mode) and 0 to 15 in neo mode
- Mobs lvl is higher farther you go from x:0 y:0
- Open rifts are making mobs stronger (higher lvl)
- Only Undeads are boosted
- Levels range 0-48 every one gives a skills point and every playthrou
- you start with three skilpoints at lvl 0
3.Cutscene
- First 3-4 minuts are cutscene
4.Turrets and units
- Turrets come in three tiers and are hostile thoards mobs
- Exstraction units can produse iron when placed on new special inflenced iron
- Fixing unit heals all nerbay units and turrets
- to move them use disasembly wrench
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