Ageing Mobs

Quick rating

Community listing page, reviews here may not be monitored by the author.

Ageing Mobs

By ShyNiekeOwner

No reviews yet

This mod allows mobs to age and transform

Magic
Mod Loaders
Forge
NeoForge
Minecraft
26.2

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
Ageing-Mobs-26.2-10.0.0.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

This mod will allow certain mobs to age under certain conditions, when they reach this condition they will transform in to a different mob.

Mobs that can age by default using this mod:

  • Creeper to Charged Creeper
  • Zombie to Husk
  • Husk to Zombie
  • Baby Zombie to Zombie (also Baby Husk to Husk)
  • Villager to Vindicator
  • Vindicator to Evoker
  • Guardian to Elder Guardian
  • Endermite to Shulker
  • Skeleton to Stray
  • Stray to Skeleton
  • Rabbit to Killer Rabbit
  • Cow to Mooshroom
  • Bat to Vex

Nether exclusive transformations:

  • Skeleton to bow wielding Wither Skeleton
  • Slime to Magma Cube

How can each mob transform:

  • Creepers slowly age in thunderstorms, when they reach a certain age they can transform in to a charged creeper
  • Zombie ages in hot biomes and will eventually change in to a husk
  • Husks will age in cold biomes and will eventually turn in to a zombie
  • Baby zombies will age over time eventually allowing them to grow up
  • Villagers that are kept in dark places for to long will age and eventually turn in to a vindicator, their age will decrease while they are in light
  • Vindicators with magical items near them (Bookshelves, Brewing stands and enchantment tables by default) will age and eventually turn in to a evoker
  • Guardians will age over time and after a long time they will turn in to a elder guardian
  • endermites will age over time, when you name these creatures they can stay alive much longer and will allow them to age to a point where they can burry themselves in purpur blocks, allowing the purpur block to eventually turn in to a shulker
  • Skeletons in cold biomes will age and over time freeze in to a stray
  • Strays will age in hot biomes this allows them to convert in to a skeleton
  • rabbits left alone in darkness will allow them to age until they reach the feared age and turn in to a killer rabbit
  • Cows on top of Mycelium or with mushrooms nearby will age over time and eventually turn in to mooshrooms
  • bats will slowly age over time until they eventually transform in to a vex, Be careful while caving!

Nether transformations

  • Skeletons in the nether will age and eventually burn up to a wither skeleton, their bow still seems to be intact
  • Slimes that found their way to the nether will age and over time adapt to the heat of the nether allowing them to turn in to magma cube

 

CraftTweaker support

Adding new conversions is fairly easily done through CraftTweaker. For info on the CraftTweaker support check the Wiki

Akliz Partner

Need a server? Get 20% off your first month by using promo code "mrbysco"

For questions feel free to join my Discord.

Discord Link

 Want to support us?

Patreon  -Mrbysco

Patreon  -ShyNieke

 

This mod will allow certain mobs to age under certain conditions, when they reach this condition they will transform in to a different mob.

Mobs that can age by default using this mod:

  • Creeper to Charged Creeper
  • Zombie to Husk
  • Husk to Zombie
  • Baby Zombie to Zombie (also Baby Husk to Husk)
  • Villager to Vindicator
  • Vindicator to Evoker
  • Guardian to Elder Guardian
  • Endermite to Shulker
  • Skeleton to Stray
  • Stray to Skeleton
  • Rabbit to Killer Rabbit
  • Cow to Mooshroom
  • Bat to Vex
Nether exclusive transformations:
  • Skeleton to bow wielding Wither Skeleton
  • Slime to Magma Cube
How can each mob transform:
  • Creepers slowly age in thunderstorms, when they reach a certain age they can transform in to a charged creeper
  • Zombie ages in hot biomes and will eventually change in to a husk
  • Husks will age in cold biomes and will eventually turn in to a zombie
  • Baby zombies will age over time eventually allowing them to grow up
  • Villagers that are kept in dark places for to long will age and eventually turn in to a vindicator, their age will decrease while they are in light
  • Vindicators with magical items near them (Bookshelves, Brewing stands and enchantment tables by default) will age and eventually turn in to a evoker
  • Guardians will age over time and after a long time they will turn in to a elder guardian
  • endermites will age over time, when you name these creatures they can stay alive much longer and will allow them to age to a point where they can burry themselves in purpur blocks, allowing the purpur block to eventually turn in to a shulker
  • Skeletons in cold biomes will age and over time freeze in to a stray
  • Strays will age in hot biomes this allows them to convert in to a skeleton
  • rabbits left alone in darkness will allow them to age until they reach the feared age and turn in to a killer rabbit
  • Cows on top of Mycelium or with mushrooms nearby will age over time and eventually turn in to mooshrooms
  • bats will slowly age over time until they eventually transform in to a vex, Be careful while caving!
Nether transformations
  • Skeletons in the nether will age and eventually burn up to a wither skeleton, their bow still seems to be intact
  • Slimes that found their way to the nether will age and over time adapt to the heat of the nether allowing them to turn in to magma cube

CraftTweaker support

Adding new conversions is fairly easily done through CraftTweaker. For info on the CraftTweaker support check the Wiki

Akliz Partner

Need a server? Get 20% off your first month by using promo code "mrbysco"

For questions feel free to join my Discord.

Want to support us?

Patreon  -Mrbysco

Patreon  -ShyNieke

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~48,000
Total Downloads
CurseForge
~45,000
Modrinth
~3,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works