Alchemic Exchange
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Collect fluids from the aura in the air and use it to exchange one material for another
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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[WIP] Mod created for ModOff [WIP]
This mod is incomplete as it was build in a short amount of time for the ModOff 2018 competition
You may play with this as is, there are minor issues that are know at this time that do not effect game play, just visuals. This was made with the intention of playing in a lightly modded modpack or in vanilla with a couple other small light weight mods.
Current Known Issues: Liquid Sun/Moonlight may not render properly in machines/be missing textures.
See the images section and image descriptions to get a basic understanding of how things work.
Current Recipes for the Processor:
Moonlight:
Stone, Granite, Diorite, Andesite = Cobble
Smooth Granite,Diorite,Andesite = Stone
Cobble=Gravel
Gravel=Sand
Netherrack = Soul Sand
any Log = 5 planks
any plank = 3 sticks
Sunlight:
any seed = grown version
potato/carrot = double of input(since they are their own seeds)
any sapling = 2 logs
leather, feathers, hide,foot,wool = meat from the animal the input items came from.
any iron tool/armor/ingot = same item but gold [REQUIRES 4 BUCKETS EACH]
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