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Alchemical Expansion
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Adds more potions
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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BIG UPDATE:
ADDED Potion of Inversion, Adaptability, and Retreat. Level 2 Hydroguard, Rage, and Traversal. Add glowstone to get a stronger but shorter effect. Potion of Suspicion has been removed (possibly added back in a future update), multiple potion durations has been increased.
Brewing:
Freezing: Powdered Snow (Top) + Awkward Potion (Bottom)
Flaming Recovery: Glistering Melon (Top) + Fire Resistance (Bottom)
Flaming Bottle: Fire Charge (Top) + Glass Bottle (Bottom)
Immortality: Totem of Undying (Top) + Awkward Potion (Bottom)
Hydroguard: Nautilus Shell (Top) + Awkward Potion (Bottom)
Reconstruction: Enchanted Golden Apple (Top) + Awkward Potion (Bottom)
Rage: Amethyst Shard (Top) + Awkward Potion (Bottom)
Cushioning: Honey block (Top) + Awkward Potion (Bottom)
Nullification: Milk bucket (Top) + Awkward Potion (Bottom)
Traverse: Vine (Top) + Awkward Potion (Bottom)
Inversion: Golden Apple (Top) + Awkward Potion (Bottom)
Adaptability: Diamond (Top) + Awkward Potion (Bottom)
Retreat: Ice (Top) + Potion of Swiftness (Bottom)
Effects:
Freezing: Similar to freezing in powdered snow but damage ticks are increased significantly
Flaming Recovery: Applies fire resistance, but also applies regeneration if the player is burning
Flaming Bottle: Add gunpowder to make it a molotov. Fire from this bottle cannot be extinguished, but staying in water will prevent the entity from taking damage
Immortality: Entity is immune to all damage
Hydroguard: When the entity is in water or rain, they gain resistance
Reconstruction: The entity heals to full health and stays at full health. IF the entity is capable of being killed with ONE ATTACK, this effect will not save the entity unlike immortality. After the effect, the entity gains a short regeneration effect
Rage: Gain haste and speed when sprinting. Gain extra damage when jumping. Resistance and instant health cannot be applied during the potion duration. Regeneration and absorption can still be applied.
Cushioning: Completely prevent fall damage while still falling at normal speed (unlike slow falling)
Nullification: Remove all potion effects
Traversion: Walk vertically up to 3 blocks
Inversion: Reverse negative effects - Poison to Regen, Darkness to Night Vision, Hunger to Saturation, Slowness to Speed, Weakness to Strength, Mining Fatigue to Haste
Duration:
Freezing: 0:15
Flaming Recovery: 2:45 (1:25 for level 2 effect)
Flaming Bottle: 0:20
Immortality: 0:05
Hydroguard: 2:45
Reconstruction: 0:03.5
Rage: 1:00
Cushioning: 3:00
Nullificaiton: Instant
Traversal: 5:00
Inversion: 4:00
Adaptability: 15:00
Retreat: Instant
Updates are very frequent!
Many more potions are going to be made, so stay tuned!
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