Community listing page, reviews here may not be monitored by the author.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
AlphaMap
The server already knows what the island looks like — AlphaMap just shows it to you. A full map, a minimap and your own waypoints, so you always know where you are and where you're heading.
This is a client-side mod for a server that runs the AlphaMap plugin. The server renders the island and sends ready map tiles, so nothing is scanned or generated on your machine. On servers without the map the mod stays completely silent — it doesn't touch your mouse, your input or your screen.
The big map
Hold the map key (G by default) to look at the island. Press right mouse button to pin the map and get a cursor.
- Right click — place a waypoint; right click on one — remove it.
- Left click a waypoint — rename it and pick a colour; drag anywhere else to pan.
- Mouse wheel — zoom. There's also a pencil to sketch straight on the map.
- Coordinate grid with named cells, structure labels, your coordinates and the ones under the cursor.
The minimap
- Circle or square, adjustable size and view range, north locked or rotating with you.
- Drag it anywhere on the screen; coordinates can sit underneath.
- Shows nearby players (never invisible ones or spectators), hostile and peaceful mobs — each toggled separately.
- Your waypoints, the island's structures and the place where you last died. Anything out of range is pinned to the rim, so you keep the direction to it.
Structures and world markers
Structure types come from the server, so a newly added one shows up on the map and in the settings on its own, and an unfamiliar one gets a fallback icon. Every type can be turned on and off separately — once for the minimap, once for the markers floating in the world.
Built to be cheap
The minimap is composed into a single texture and drawn as one quad per frame, whatever its shape, rotation or zoom. It's rebuilt only when the picture actually changed: standing still costs nothing at all. Nearby entities are collected twice a second, not every frame.
Requirements
- Fabric Loader 0.19+ and Fabric API
- Mod Menu — to open the settings
- A server running the AlphaMap plugin
Waypoints are stored locally, separately for each server.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources