Ambient Creatures

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Ambient Creatures

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This mod adds a few friendly mobs to the game that make the world feel more alive and immersive. Includes 3 unique mobs!

Mod Loaders
Fabric
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
ambient_creatures-0.1.2-beta-26.2.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Ambient Creatures Title Image

Support The Mod!

ko-fi

About

This mod adds a few mostly passive mobs that are meant to add more ambience and life to the world. Currently there are 3 unique mobs, with more to come!

This mod is also available on Modrinth

Mobs & Features

Below is a complete list of the mobs added as part of this mod and their current features.

Capybara

Capybaras Sitting

Details

Capybaras are passive, breedable, and tameable mobs usually found around warmer biomes. They dont really do much, but they're pretty chill B)

Unique Behaviors

Capybaras can be tamed by being fed melon slices. Once tamed, the Capybara will follow the player around similar to other pets. Capybaras can also be made to sit by right clicking on them.

Spawns

Capybaras will spawn naturally in the following biomes

  • Swamp
  • Mangrove Swamp
  • Jungle
  • Sparse Jungle
  • Bamboo Jungle
  • Savanna
  • Rivers

Foods

Capybara Foods

Capybaras will be tempted to follow the player and can be bred using the following items

  • Short Grass
  • Seagrass
  • Kelp

Capybaras can be tamed using Melon Slices

Loot Drops

If killed, capybaras can drop the following items

  • Seagrass
  • Kelp

Penguin

Penguins on ice

Overview

Penguins are passive, breedable mobs found mainly around very cold biomes. They are able to swim pretty well, and will also sometimes slide around on ice.

Unique Behaviors

Penguins will hunt and kill any fish mobs nearby, and can also pick up and hold fish items in their mouths. After a few seconds, the penguin will eat any fish in their mouths and then continue hunting.

Spawns

Penguins will spawn naturally in the following biomes

  • Stony Shore
  • Ice Spikes
  • Frozen Ocean
  • Deep Frozen Ocean
  • Frozen River

Foods

Penguin Foods

Penguins will be tempted to follow the player and can be bred using the following items

  • Raw Cod
  • Raw Salmon
  • Tropical Fish

Loot Drops

If killed, Penguins can drop the following items

  • Bone Meal
  • Feather

Penguins will also drop any fish items they are holding in their mouth at the time they are killed.

Raccoon

Raccoons in the Forest

Overview

Raccoons are passive, breedable mobs that are usually found around heavily forested biomes. Raccoons are still currently WIP.

Unique Behaviors

Raccoon behaviors are currently WIP, and not feature-complete, but there are a few planned behaviors coming soon.

Raccoons will in the future be able to sleep during the day, steal items from chests, and climb trees.

Spawns

Raccoons will spawn naturally in the following biomes

  • Forest
  • Birch Forest
  • Dark Forest
  • Flower Forest
  • Old Growth Birch Forest
  • River

Foods

Raccoon Foods

Raccoons will be tempted to follow the player and can be bred using the following items

  • Apple
  • Bread
  • Carrot
  • Potato
  • Sweet Berries
  • Egg
  • Raw Cod
  • Cooked Cod
  • Raw Salmon
  • Cooked Salmon
  • Raw Chicken
  • Cooked Chicken

Loot Drops

If killed, Raccoons can drop the following items (WIP)

  • Rabbit's Foot
  • Rabbit Hide

Other Features

Spawn Eggs

Spawn Eggs

Each mob has their own spawn eggs, which can be found in the creative mode inventory in the spawn eggs tab, or in the tab added specifically for this mod.

Babies

All mobs have unique models and textures for their baby variants (see gallery) to match the style of the recent Tiny Takeover update.

Planned Additions

This mod is currently WIP, with more mobs and features planned to be added in a future update. Feedback or requests are welcome! (You can comment on the CurseForge page)

Below are some of the mobs planned to be added some time soon-ish.

  • Owls
  • Crabs
  • Jellyfish
  • Raven
  • Bears
  • Squirrels
  • Alligators

Raccoons will also have more complex and unique behaviors in a future update. Some mobs, such as the Penguin, will also have skin variants in the future.

Known Issues

  • Penguins are the only mobs that make sounds. All mobs will have sounds in the full release version
  • Raccoon behaviors are not complete. They currently only wander around, and can be tempted and bred, similar to most other farm animals. More complex and unique behaviors will come soon.

Check out my other mods!

Completed Blocksets Title

Ambient Creatures Title Image

Support The Mod!

ko-fi

About

This mod adds a few mostly passive mobs that are meant to add more ambience and life to the world. Currently there are 3 unique mobs, with more to come!

This mod is also available on CurseForge

Mobs & Features

Below is a complete list of the mobs added as part of this mod and their current features.

Capybara

Details

Capybaras Sitting

Overview

Capybaras are passive, breedable, and tameable mobs usually found around warmer biomes. They dont really do much, but they're pretty chill B)

Unique Behaviors

Capybaras can be tamed by being fed melon slices. Once tamed, the Capybara will follow the player around similar to other pets. Capybaras can also be made to sit by right clicking on them.

Spawns

Capybaras will spawn naturally in the following biomes

  • Swamp
  • Mangrove Swamp
  • Jungle
  • Sparse Jungle
  • Bamboo Jungle
  • Savanna
  • Rivers

Foods

Capybara Foods

Capybaras will be tempted to follow the player and can be bred using the following items

  • Short Grass
  • Seagrass
  • Kelp

Capybaras can be tamed using Melon Slices

Loot Drops

If killed, capybaras can drop the following items

  • Seagrass
  • Kelp

Penguin

Details

Penguins on ice

Overview

Penguins are passive, breedable mobs found mainly around very cold biomes. They are able to swim pretty well, and will also sometimes slide around on ice.

Unique Behaviors

Penguins will hunt and kill any fish mobs nearby, and can also pick up and hold fish items in their mouths. After a few seconds, the penguin will eat any fish in their mouths and then continue hunting.

Spawns

Penguins will spawn naturally in the following biomes

  • Stony Shore
  • Ice Spikes
  • Frozen Ocean
  • Deep Frozen Ocean
  • Frozen River

Foods

Penguin Foods

Penguins will be tempted to follow the player and can be bred using the following items

  • Raw Cod
  • Raw Salmon
  • Tropical Fish

Loot Drops

If killed, Penguins can drop the following items

  • Bone Meal
  • Feather

Penguins will also drop any fish items they are holding in their mouth at the time they are killed.

Raccoon

Details

Raccoons in the Forest

Overview

Raccoons are passive, breedable mobs that are usually found around heavily forested biomes. Raccoons are still currently WIP.

Unique Behaviors

Raccoon behaviors are currently WIP, and not feature-complete, but there are a few planned behaviors coming soon.

Raccoons will in the future be able to sleep during the day, steal items from chests, and climb trees.

Spawns

Raccoons will spawn naturally in the following biomes

  • Forest
  • Birch Forest
  • Dark Forest
  • Flower Forest
  • Old Growth Birch Forest
  • River

Foods

Raccoon Foods

Raccoons will be tempted to follow the player and can be bred using the following items

  • Apple
  • Bread
  • Carrot
  • Potato
  • Sweet Berries
  • Egg
  • Raw Cod
  • Cooked Cod
  • Raw Salmon
  • Cooked Salmon
  • Raw Chicken
  • Cooked Chicken

Loot Drops

If killed, Raccoons can drop the following items (WIP)

  • Rabbit's Foot
  • Rabbit Hide

Other Features

Details

Spawn Eggs

Spawn Eggs

Each mob has their own spawn eggs, which can be found in the creative mode inventory in the spawn eggs tab, or in the tab added specifically for this mod.

Babies

All mobs have unique models and textures for their baby variants (see gallery) to match the style of the recent Tiny Takeover update.

Planned Additions

This mod is currently WIP, with more mobs and features planned to be added in a future update. Feedback or requests are welcome! (You can comment on the CurseForge page)

Below are some of the mobs planned to be added some time soon-ish.

  • Owls
  • Crabs
  • Jellyfish
  • Raven
  • Bears
  • Squirrels
  • Alligators

Raccoons will also have more complex and unique behaviors in a future update. Some mobs, such as the Penguin, will also have skin variants in the future.

Known Issues

  • Penguins are the only mobs that make sounds. All mobs will have sounds in the full release version
  • Raccoon behaviors are not complete. They currently only wander around, and can be tempted and bred, similar to most other farm animals. More complex and unique behaviors will come soon.

Check out my other mods!

Completed Blocksets Title

Screenshots

Gallery

  • Spawn Eggs
    Spawn Eggs
  • Capybara Foods
    Capybara Foods
  • Penguin Foods
    Penguin Foods
  • Raccoon Foods
    Raccoon Foods
  • Capybaras
    Capybaras
  • Capybaras
    Capybaras
  • Capybaras
    Capybaras
  • Penguins
    Penguins
  • Penguins
    Penguins
  • Penguins
    Penguins
  • Penguins
    Penguins
  • Raccoons
    Raccoons
  • Raccoons
    Raccoons
  • Raccoons
    Raccoons
  •  Capybaras
    Capybaras
  • Capybaras
    Capybaras
  • Capybaras
    Capybaras
  • Capybaras
    Capybaras
  • Penguins
    Penguins
  • Penguins
    Penguins
  • Penguins
    Penguins
  • Penguins
    Penguins
  • Raccoons
    Raccoons
  • Raccoons
    Raccoons
  • Raccoons
    Raccoons
  • Spawn Eggs
    Spawn Eggs
  • Capybara Foods
    Capybara Foods
  • Penguin Foods
    Penguin Foods 13
  • Raccoon Foods
    Raccoon Foods 14

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~11,000
Total Downloads
CurseForge
~10,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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