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Anarchy Minibosses For Prominence
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This project adds a stripped-down fork of RPG Minibosses for made for the Prominence modpack. It keeps the Forsaken Adventurers and how they spawn, and makes almost everything about them configurable, including drops, spawning, patrols and stats.
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RPG Minibosses: For Prominence
A trimmed-down fork of ANARCHY Minibosses (RPG Series Plus) by cleannrooster, made for the Prominence modpack on Minecraft 1.20.1 (Fabric).
It keeps the Forsaken Adventurers and the ways they spawn, removes unused leftovers, and makes almost everything about them configurable.
What's included
- The Forsaken Adventurers. Lesser and Greater Juggernauts, Mercenaries, Rogues, Fire Mages and Templars, plus the Forsaken Magus. Combat, spells and AI are unchanged.
- Spawning.
- Natural biome spawns and daytime patrols.
- Camps, repurposed pillager outposts and the underground desert trial.
- Petrified adventurers that wake when you get close.
- Recruiting. Defeated adventurers can be spared and recruited, and infamy decides who attacks you on sight.
- The Lavos Horn, which summons the Forsaken Magus.
Differences from the original
- No horn or equipment drops by default. Adventurers don't drop the Lavos Horn or the weapons and armor they carry. RPG Series tier loot still drops. Both can be turned back on in the config.
- More config options. Everything new defaults to the original behaviour unless noted above. You can now configure:
- Horn and equipment drop chances.
- Natural spawns: Lesser/Greater toggles, spawn biomes (add or exclude biomes and tags), group size, and the darkness requirement.
- Patrols: chance, daytime-only, distance, size, and whether they avoid villages.
- Follow range, experience, fall-damage immunity and despawning.
- Infamy gained per kill and per provoke, and the hostility threshold.
- Working per-mob spawn chance. The per-mob "chance to spawn naturally" settings now actually work.
- Unused content removed. Unfinished items, armor and mobs that were never in the game have been taken out.
Existing config files from the original mod keep working; new options are added on first launch.
Configuration
config/rpg-minibosses/server_v6.json5. Every option has a comment explaining it.
RPG Series tier loot is configured separately in config/rpg_series/loot_v2.json.
Requirements
- Minecraft 1.20.1, Fabric Loader, Fabric API
- Spell Engine 0.15.x (includes Spell Power; needs Cloth Config)
- Extra Spell Attributes
- AzureLib 1.0.x (1.0.29 or newer)
Don't install it alongside the original ANARCHY Minibosses. Both use the same mod ID, so this one replaces it.
Credits
All mobs, models, animations and structures are by cleannrooster and the original ANARCHY Minibosses team. This fork only removes leftovers and adds configuration.
Licensed CC0-1.0, the same as the original.
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