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Ancient Sands
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A bit more adventure for the deserts.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Set in hot, arid environments, usually with unique survival challenges like managing heat and finding water.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Features new biomes or content focused on overhauling existing ones.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or enhances hostile creatures and enemies.
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Description
The new tomb dungeon can be encountered in the desert biomes. It generates with random rooms set, some of which will present the chamber block. There are rare and common chambers requiring its own type of key, by a small chance dropped from the new mobs. Once opened, it gives a random configurable loot item. If there is no key around, a chamber can be taken into inventory and opened later.
A supplementary metal is added, used for repairing the weapons acquired via looting. Remnant blocks are immune to common exposions. Ancient Sword has the charged slash ability: hold for a strong attack on the nearest entity.
Description
The new tomb dungeon can be encountered in the desert biomes. It generates with random rooms set, some of which will present the chamber block. There are rare and common chambers requiring its own type of key, by a small chance dropped from the new mobs. Once opened, it gives a random configurable loot item. If there is no key around, a chamber can be taken into inventory and opened later.
A supplementary metal is added, used for repairing the weapons acquired via looting. Remnant blocks are immune to common exposions. Ancient Sword has the charged slash ability: hold for a strong attack on the nearest entity.
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