Andromeda Origins

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Andromeda Origins

By Poke097Owner

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Fabric 1.21.1 custom Origins content for Andromeda MC.

Mod Loaders
Minecraft

About

Description

Andromeda Origins

Andromeda Origins is a custom collection of playable Origins built for Minecraft 1.21.1 using the Origins and Apoli frameworks.

The mod introduces 13 custom Origins, each designed around a distinct fantasy species with their own abilities, weaknesses, passive traits, dietary requirements, movement mechanics, and playstyles.

Originally created for the Andromeda Minecraft server, the mod is packaged as a standalone Fabric mod for easier installation, updating, and compatibility management.


✦ Available Origins

🕷 Arachne

Swift, silk-bound hunters specializing in webs, climbing, mobility, poison, and controlling their prey.

Arachne can move freely through cobwebs without relying on block-phasing mechanics.

🧚 Faerie

Small magical beings capable of supernatural movement, trickery, illusions, and magical abilities.

🐺 Fenrkin

Descendants of legendary dire wolves. Powerful hunters built around tracking, pursuit, stamina, and aggressive melee combat.

Diet: Carnivore

🐍 Gorgon

Ophidian beings capable of intimidating and restraining other creatures.

Their abilities revolve around controlling opponents and using their serpentine strength in close combat.

🧍 Humanity

Those who remain wholly human possess determination and resilience beyond what their seemingly ordinary nature would suggest.

Humanity can push beyond death through abilities such as Mortal Resolve, though its final consequences cannot be bypassed by Indomitable.

☠ Lichling

Undying creatures with powerful supernatural abilities and an affinity for death itself.

🦂 Manticore

Feral hybrid creatures born for direct combat, possessing venomous attacks, enhanced strength, mobility, and incredible durability.

Diet: Carnivore

🌊 Nereid

Aquatic beings strongly connected to water, gaining significant advantages while submerged or near aquatic environments.

🐐 Satyr

Agile creatures capable of powerful leaps, charges, landings, and other movement-focused abilities.

🦭 Selkie

Water-bound creatures capable of thriving beneath the waves while still retaining the ability to venture onto land.

🎵 Siren

Aquatic beings capable of manipulating and debilitating others through their supernatural voice.

Diet: Carnivore

✦ Veilborn

Mysterious beings touched by forces beyond ordinary reality, possessing abilities centered around the Veil, concealment, and supernatural manipulation.

🐉 Wyverian

Draconic beings possessing powerful aerial mobility and abilities inspired by dragons and wyverns.


✦ Custom Origin Icons

Every Origin includes its own 64×64 custom selection icon.

Rather than replacing vanilla items through Custom Model Data, Andromeda Origins registers dedicated internal icon items for each Origin.

This keeps vanilla item textures untouched and allows the icons to safely coexist with other resource packs.


✦ Dietary System

Several Origins have biological dietary restrictions rather than being able to eat every food item.

Andromeda Origins includes expanded food classifications for both vanilla and modded foods.

Supported classifications include:

  • Carnivore
  • Vegetarian
  • Pescatarian
  • Ketogenic
  • Organic
  • Raw food
  • Meat
  • Vegan
  • Diet-exempt foods

The system contains classifications for hundreds of modded foods.

Drinks, potions, and other items that should not reasonably be restricted by an Origin's diet can be excluded from dietary checks.


✦ Dietary Delights Compatibility

Andromeda Origins includes built-in compatibility with Dietary Delights.

Foods classified by the mod use both Origins and Dietary Delights tags where appropriate, including:

origins:meat
origins:organic
origins:pescatarian
origins:ketogenic

dietary_delights:meat
dietary_delights:organic
dietary_delights:pescatarian
dietary_delights:ketogenic
dietary_delights:vegetarian
dietary_delights:vegan

This allows supported foods to behave consistently between the two systems.


✦ Expanded Iron Weakness

Origins affected by iron support significantly more than vanilla iron equipment.

Andromeda Origins includes an expanded collection of iron-containing items from supported mods, allowing iron weaknesses to interact with:

  • Weapons
  • Armor
  • Tools
  • Shields
  • Decorative iron objects
  • Modded iron equipment
  • Other items containing or representing iron

For affected Origins, carrying iron is actively harmful rather than simply applying a permanent status effect.

Iron presence is checked efficiently, and the iron-caused Wither effect disappears shortly after the final iron item is removed.

Existing players are automatically migrated when necessary so newly added iron-weakness components do not require manually reselecting their Origin.

Optional modded items are handled safely so missing compatibility mods do not prevent the mod from loading.


✦ Native Minecraft Scaling

Andromeda Origins uses Minecraft's native entity attributes rather than requiring Pehkui for Origin size and movement changes.

This includes attributes such as:

minecraft:generic.scale
minecraft:generic.step_height

Using native attributes reduces additional dependencies and avoids rendering problems associated with external entity-scaling systems.

Origins can therefore naturally be smaller or larger while retaining their intended gameplay characteristics.


✦ Ability Toggles

Certain passive abilities can be toggled when necessary.

For example, Fenrkin can independently toggle features such as increased step height without activating or disabling them through unrelated combat abilities.

This allows affected Origins to retain normal crouching and edge behavior when their movement assistance is disabled.


✦ Origin Repair System

Andromeda Origins includes its own repair tools for players whose Origin data or attributes become inconsistent after updates.

/andromedaorigins repair <player>

The repair system can:

  • Rebuild Andromeda-managed attributes for the player's current Origin
  • Remove stale Andromeda attribute modifiers
  • Restore missing Origin helper powers where supported
  • Repair migrated iron-weakness powers
  • Resynchronize repaired power data

The system is Origin-aware and does not simply reset every player attribute to vanilla values.


✦ Client / Server Version Safety

Andromeda Origins includes an exact client/server version check.

When connecting to a multiplayer server, the installed Andromeda Origins version must match the version running on the server.

Players can be rejected from joining if:

  • Andromeda Origins is missing
  • Their installed version does not match the server
  • The version handshake fails or returns invalid information

This helps prevent mismatched Origin data, missing abilities, incompatible resources, and client/server desynchronization after updates.


✦ Performance Improvements

Andromeda Origins includes several server-side optimizations for its supported Origins/Apoli environment.

These include:

  • Cached Apoli power-type membership lookups
  • Preserved live checks for dynamically enabled powers
  • Optimized EntitySet unload handling
  • Reduced unnecessary inventory checks for iron weaknesses
  • Migration systems that run only when required rather than continuously

These changes are designed to reduce server overhead without changing normal Origin behavior.


✦ Enhanced Visual Effects

Andromeda Origins includes optional enhanced visual effects when supported libraries are installed.

Enhanced effects can include:

  • Casting effects
  • Ability charge stages
  • Movement trails
  • Impact effects
  • Target effects
  • Healing and defensive effects
  • Fire, water, wind, web, veil, blood, holy, and arcane visuals

Wyverian effects have also been designed with first-person visibility in mind so ability particles do not unnecessarily obscure the player's crosshair.

These effects are cosmetic and do not change the underlying gameplay mechanics.


✦ Champion Origins

Andromeda Origins also contains special Champion variants of all 13 Origins.

Champion Origins are intended for controlled or administrative use and are not available through the normal Origin selection screen.

They contain upgraded or modified abilities while removing many of the weaknesses associated with their standard counterparts.

Some Champions also possess unique abilities not found on their standard Origin.


Requirements

Minecraft: 1.21.1

Mod Loader: Fabric

Required

  • Fabric Loader
  • Fabric API
  • Origins
  • Apoli

Andromeda Origins currently targets:

Origins 1.13.0-pre.2+mc.1.21.1
Apoli 2.12.0-pre.2+mc.1.21.1

Optional Compatibility

  • Dietary Delights
  • Spell Engine
  • More RPG Library
  • Figura
  • Supported food, equipment, and content mods

Not every compatibility mod is required.

Optional integrations and item entries are designed so missing compatibility mods do not prevent Andromeda Origins from loading.


Compatibility

Andromeda Origins was designed for a heavily modded environment and contains compatibility support for a variety of food, equipment, animation, visual, and content mods.

Compatibility continues to expand as the mod develops.

Unsupported foods or iron-containing items generally only require an additional item tag entry rather than changes to the Origin itself.


Andromeda

Andromeda Origins was created as the custom Origin system for the Andromeda Minecraft server.

The project is intended to provide fantasy species that feel mechanically distinct while supporting roleplay, exploration, cooperation, combat, and multiplayer interaction.


Current Origin Count

13 Origins

Arachne • Faerie • Fenrkin • Gorgon • Humanity • Lichling • Manticore • Nereid • Satyr • Selkie • Siren • Veilborn • Wyverian