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Animal Migrations
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Wild herds roam the world, travelling from pasture to pasture, even while you're far away.
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🐑 Animal Migrations
Wild herds roam the world, travelling from pasture to pasture, even while you're far away.
Cows, sheep, horses, donkeys, goats and llamas no longer just stand around where they spawned. They gather into herds, graze for a while, then set off together across the land to find new pastures. Watch a herd pass over the hills at sunset, or come back to a valley and find it full of animals that weren't there before.
Features
- Herds form on their own: wild animals of the same kind that are close together band up into herds of 3–10.
- Grazing and travelling: a herd grazes for a while, then picks a new pasture a few hundred blocks away and walks there together.
- Smart destinations: cows, sheep, horses and donkeys head for plains, savannas and meadows, goats for the mountains, llamas for savannas and hills. Herds won't cross oceans and look for another way when they hit water.
- Smooth, natural movement: every animal keeps its own spot in the herd and matches the herd's pace, so they walk along steadily instead of stop-and-go.
- They keep moving while you're away: herds out of sight continue their journey in a lightweight simulation and reappear exactly where they got to when you come back.
- Little details: travelling herds kick up dust, and the animals call out when they set off.
🏡 Your animals stay home
Animal Migrations only moves wild animals. An animal becomes yours, and never leaves, when you:
- feed it
- put it on a lead
- name it with a name tag
- tame it (horses, donkeys, llamas)
- breed it, or spawn it from a spawn egg
Animals that can't keep up with their herd, for example because they're fenced in, simply settle where they are.
⌨️ Commands
| Command | Description |
|---|---|
/herds or /herds list |
All herds in the current dimension, nearest first |
/herds info |
Details about the nearest herd: where it's heading and how far it has to go |
/herds summon <species> [count] |
(Operators) Gathers a wild herd around you, e.g. /herds summon minecraft:sheep 8 |
/herds depart |
(Operators) The nearest herd sets off right away |
⚙️ Configuration
Everything can be tweaked in game: open Mods → Animal Migrations → Config.
- Herd size and how close animals must be to form a herd
- Travel speed and migration distance
- How long herds graze before moving on
- Off-screen simulation distances
- Feeding claims animals, dust trail and departure calls on or off
You can also edit config/animalmigrations-common.toml, which also lets you choose the species that migrate and the dimensions where they do.
📋 Info
- Minecraft: 1.20.1
- Loader: Forge (47.x)
- Works in: singleplayer and multiplayer. Install it on both client and server.
- Performance: herds far from players are just a few numbers on the map, not loaded animals
Stand on a hill, wait a while... and watch the world move. 🌄
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