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Animals Trap for TFC
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Small Animal Traps for the world at TerraFirmaCraft
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features a central focus of farming and villages/ homesteading.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds extra features or content to an existing mod.
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Description
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"Animals Trap" and "TerraFirmaCraft" mods are required for the mod to work properly
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It is a bridge between the Animal Traps mod and TerraFirmaCraft.
Looting and recipes have been changed for the original mod, and the method of gutting birds and animals,
obtaining materials from them (feathers, meat, turtle shells, rabbit hide),
recipes are adapted to TFC materials and birds from TFC world drops have been changed to drop wild birds carcasses.
Additionally, alternative recipes have been added in conjunction with the Farmers Delight mod
original description "Animals Trap"
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Small mod that introduces elements of hunting and leaving traps.
From now on you can prepare a trap for small animals and wild birds.
The mod adds several items, including traps and additional looting - carcasses of wild animals
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- From the planks you will create a box
- Make bait from the seeds using a knife
- Using knife on grass, you will obtain plant fiber
- plant fibers you will create a plant string and twine
- Get sticks place the box on the ground and base with a stick
- attach a twine on stick - attach a bait to the twine
the trap is ready - now you have to wait patiently,
it may take a few hours or a few days and not always the pulakpa will catch the prey
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