Animated Menu

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Animated Menu

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animated menu is a client-side Beta 1.7.3 UI mod that upgrades vanilla menus with smooth animations and visual tweaks

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About

Project Details

Type
Mod
License
Creative Commons Attribution 4.0 International
Latest Version
1.2.0
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About

Description

title

1 about

Animated menu is a client-side Beta 1.7.3 UI mod that upgrades vanilla menus with smooth animations and visual tweaks. It also adds custom curser + font changing capabilities, customizable background panoramas, splash text customization, an in game player list, customizable in-game UI, and other tweaks to improve quality of life. 2 features

  • New World Selection screen, with icons (worlds with no icons auto generate icons).
  • New Texure Pack Selection screen + Sped up texture pack applying time.
  • Supports changing game font via a selector in config (Comes with 2 built in fonts).
  • Supports user fonts placed in config/animated_menu_fonts/.
  • Supports changing cursors via a selector in config (Comes with 7 built in cursors).
  • Supports user cursors placed in config/animated_menu/.
  • Animated button hover scaling across menus.
  • Configurable hover scale amount and animation duration.
  • Customizable background panoramas with configurable settings.
  • Nearby button push-away effect with Configurable push radius.
  • Main menu logo slide-in animation.
  • Splash text effects: Vanilla, Wave, Fimble, Spin, Stretch, Orbit, and Hidden.
  • Splash text colours: Yellow, Green, Red, Blue, Pink, Void, Botanical Escapade, Sunset, RGB.
  • Custom TAB overlay that slides down from offscreen to show online player count.
  • Optional Inventory toggle that hides Crafting label text.
  • Container UI text hide toggle for all the UIs (chest/furnace/dispenser/crafting).
  • Container UI text recolor with selectable palette.
  • Hides pause-menu "Saving level.." text and certain texts blocking UI.
  • Hides player's skin while sleeping to prevent clipping
  • Attempts to help prevent crashes when using HMI with newer versions of StationAPI that arent supported (this only slightly works)

3 misc

How do you add custom fonts?

Put your font image in config/animated_menu_fonts/. The file must be .png and it must be exactly 128x128 pixels.

Can I use ttf or otf fonts?

By default, the mod does not load .ttf or .otf files. However, If you install All Fonts, those formats will work without any issues. Place them in the same directory as the .png fonts (config/animated_menu_fonts/).

How do I add custom background panoramas?

Each panorama requires 6 pngs in a folder (They function the same way as they do in texturepacks in the newer version of the game). Name your folder the desired panorama name and place it in the config/animated_menu_panoramas directory.

How do I add custom cursors?

Place your cursor in config/animated_menu/. No strict size is required, but the mod will only load valid .png files. The size of the cursor auto-scales to the runtime cursor size.

Cursor recommendations:

  • Use a square PNG (32x32 or 64x64 looks best)
  • Keep transparent background
  • The click hotspot is auto-picked from the first visible pixel (alpha >= 32) scanning top-left to bottom-right, so design the pointer tip accordingly

4

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  • Change In game font!
    Change In game font! Change fonts via a button and import your own custom fonts
  • New UI Animations
    New UI Animations New buttons
  • New Cursers
    New Cursers Swap Between new in game cursers
  • Main Logo Animation
    Main Logo Animation Customizable animation for the logo of the game
  • Small tweaks
    Small tweaks No player overlap during sleep
  • New UI
    New UI New texture pack selection UI. World Selection looks similar as well (with new custom world icons)
  • New Splash Text animations
    New Splash Text animations over 5 animations with different color options!
  • Splash Text ex2
    Splash Text ex2 another example!
  • Splash text ex3
    Splash text ex3

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